goconvey调研及学习

goconvey调研及学习

goconvey概述

学习地址
官方例子
GoConvey是一款针对Golang的测试框架,可以管理和运行测试用例,同时提供了丰富的断言函数,并支持很多 Web 界面特性。

  • 集成go test
  • 可读的,带色彩的控制台输出
  • 全自动Web UI
  • 大量的回归测试套件
  • 测试代码生成

安装

go get github.com/smartystreets/goconvey

快速开始:

package package_name

import (
    "testing"
    . "github.com/smartystreets/goconvey/convey"
)

func TestSpec(t *testing.T) {

	// Only pass t into top-level Convey calls
	Convey("Given some integer with a starting value", t, func() {
		x := 1

		Convey("When the integer is incremented", func() {
			x++

			Convey("The value should be greater by one", func() {
				So(x, ShouldEqual, 2)
			})
		})
	})
}

浏览器中查看测试结果

运行:

$GOPATH/bin/goconvey

要是再windows中就去该路径下双击exe文件
浏览器访问:http://localhost:8080/ 就可以看到convey界面啦

图片1

当你的测试文件在哪个地址是就修改圈出来的文件目录,然后点击右侧的刷新,他自动会跑test,然后输出结果。

goconvey的使用场景

每个使用场景加上代码详细讲解

1、example_test

package examples

import (
	"testing"

	. "github.com/smartystreets/goconvey/convey"
)

func TestIntegerManipulation(t *testing.T) {
	t.Parallel()

	Convey("Given a starting integer value", t, func() {
		x := 42

		Convey("When incremented", func() {
			x++

			Convey("The value should be greater by one", func() {
				So(x, ShouldEqual, 43)
			})
			Convey("The value should NOT be what it used to be", func() {
				So(x, ShouldNotEqual, 42)
			})
		})
		Convey("When decremented", func() {
			x--

			Convey("The value should be lesser by one", func() {
				So(x, ShouldEqual, 41)
			})
			Convey("The value should NOT be what it used to be", func() {
				So(x, ShouldNotEqual, 42)
			})
		})
	})
}

这边就一些简单的断言测试,对一个变量加减,用ShouldNotEqual和ShouldEqual来判断,当然还有更多的判断条件:

ShouldEqual          = assertions.ShouldEqual
	ShouldNotEqual       = assertions.ShouldNotEqual
	ShouldAlmostEqual    = assertions.ShouldAlmostEqual
	ShouldNotAlmostEqual = assertions.ShouldNotAlmostEqual
	ShouldResemble       = assertions.ShouldResemble
	ShouldNotResemble    = assertions.ShouldNotResemble
	ShouldPointTo        = assertions.ShouldPointTo
	ShouldNotPointTo     = assertions.ShouldNotPointTo
	ShouldBeNil          = assertions.ShouldBeNil
	ShouldNotBeNil       = assertions.ShouldNotBeNil
	ShouldBeTrue         = assertions.ShouldBeTrue
	ShouldBeFalse        = assertions.ShouldBeFalse
	ShouldBeZeroValue    = assertions.ShouldBeZeroValue
	ShouldNotBeZeroValue = assertions.ShouldNotBeZeroValue

	ShouldBeGreaterThan          = assertions.ShouldBeGreaterThan
	ShouldBeGreaterThanOrEqualTo = assertions.ShouldBeGreaterThanOrEqualTo
	ShouldBeLessThan             = assertions.ShouldBeLessThan
	ShouldBeLessThanOrEqualTo    = assertions.ShouldBeLessThanOrEqualTo
	ShouldBeBetween              = assertions.ShouldBeBetween
	ShouldNotBeBetween           = assertions.ShouldNotBeBetween
	ShouldBeBetweenOrEqual       = assertions.ShouldBeBetweenOrEqual
	ShouldNotBeBetweenOrEqual    = assertions.ShouldNotBeBetweenOrEqual
	....还有好多,自己去发现吧

2、bowling_game

bowling_game.go

package examples

// Game contains the state of a bowling game.
type Game struct {
	rolls   []int
	current int
}

// NewGame allocates and starts a new game of bowling.
func NewGame() *Game {
	game := new(Game)
	game.rolls = make([]int, maxThrowsPerGame)
	return game
}

// Roll rolls the ball and knocks down the number of pins specified by pins.
func (self *Game) Roll(pins int) {
	self.rolls[self.current] = pins
	self.current++
}

// Score calculates and returns the player's current score.
func (self *Game) Score() (sum int) {
	for throw, frame := 0, 0; frame < framesPerGame; frame++ {
		if self.isStrike(throw) {
			sum += self.strikeBonusFor(throw)
			throw += 1
		} else if self.isSpare(throw) {
			sum += self.spareBonusFor(throw)
			throw += 2
		} else {
			sum += self.framePointsAt(throw)
			throw += 2
		}
	}
	return sum
}

// isStrike determines if a given throw is a strike or not. A strike is knocking
// down all pins in one throw.
func (self *Game) isStrike(throw int) bool {
	return self.rolls[throw] == allPins
}

// strikeBonusFor calculates and returns the strike bonus for a throw.
func (self *Game) strikeBonusFor(throw int) int {
	return allPins + self.framePointsAt(throw+1)
}

// isSpare determines if a given frame is a spare or not. A spare is knocking
// down all pins in one frame with two throws.
func (self *Game) isSpare(throw int) bool {
	return self.framePointsAt(throw) == allPins
}

// spareBonusFor calculates and returns the spare bonus for a throw.
func (self *Game) spareBonusFor(throw int) int {
	return allPins + self.rolls[throw+2]
}

// framePointsAt computes and returns the score in a frame specified by throw.
func (self *Game) framePointsAt(throw int) int {
	return self.rolls[throw] + self.rolls[throw+1]
}

const (
	// allPins is the number of pins allocated per fresh throw.
	allPins          = 10
	
	// framesPerGame is the number of frames per bowling game.
	framesPerGame    = 10
	
	// maxThrowsPerGame is the maximum number of throws possible in a single game.
	maxThrowsPerGame = 21
)

bowling_game_test.go

package examples

import (
	"testing"

	. "github.com/smartystreets/goconvey/convey"
)

func TestBowlingGameScoring(t *testing.T) {
	Convey("Given a fresh score card", t, func() {
		game := NewGame()

		Convey("When all gutter balls are thrown", func() {
			game.rollMany(20, 0)

			Convey("The score should be zero", func() {
				So(game.Score(), ShouldEqual, 0)
			})
		})

		Convey("When all throws knock down only one pin", func() {
			game.rollMany(20, 1)

			Convey("The score should be 20", func() {
				So(game.Score(), ShouldEqual, 20)
			})
		})

		Convey("When a spare is thrown", func() {
			game.rollSpare()
			game.Roll(3)
			game.rollMany(17, 0)

			Convey("The score should include a spare bonus.", func() {
				So(game.Score(), ShouldEqual, 16)
			})
		})

		Convey("When a strike is thrown", func() {
			game.rollStrike()
			game.Roll(3)
			game.Roll(4)
			game.rollMany(16, 0)

			Convey("The score should include a strike bonus.", func() {
				So(game.Score(), ShouldEqual, 24)
			})
		})

		Convey("When all strikes are thrown", func() {
			game.rollMany(21, 10)

			Convey("The score should be 300.", func() {
				So(game.Score(), ShouldEqual, 300)
			})
		})
	})
}

func (self *Game) rollMany(times, pins int) {
	for x := 0; x < times; x++ {
		self.Roll(pins)
	}
}
func (self *Game) rollSpare() {
	self.Roll(5)
	self.Roll(5)
}
func (self *Game) rollStrike() {
	self.Roll(10)
}

这边的测试涉及到了具体的函数。但是没有对其中的函数进行打桩。我不知道

3、 assertion_example_test.go

package examples

import (
	"bytes"
	"io"
	"testing"
	"time"

	. "github.com/smartystreets/goconvey/convey"
)

func TestAssertionsAreAvailableFromConveyPackage(t *testing.T) {
	SetDefaultFailureMode(FailureContinues)
	defer SetDefaultFailureMode(FailureHalts)

	Convey("Equality assertions should be accessible", t, func() {
		thing1a := thing{a: "asdf"}
		thing1b := thing{a: "asdf"}
		thing2 := thing{a: "qwer"}

		So(1, ShouldEqual, 1)
		So(1, ShouldNotEqual, 2)
		So(1, ShouldAlmostEqual, 1.000000000000001)
		So(1, ShouldNotAlmostEqual, 2, 0.5)
		So(thing1a, ShouldResemble, thing1b)
		So(thing1a, ShouldNotResemble, thing2)
		So(&thing1a, ShouldPointTo, &thing1a)
		So(&thing1a, ShouldNotPointTo, &thing1b)
		So(nil, ShouldBeNil)
		So(1, ShouldNotBeNil)
		So(true, ShouldBeTrue)
		So(false, ShouldBeFalse)
		So(0, ShouldBeZeroValue)
		So(1, ShouldNotBeZeroValue)
	})

	Convey("Numeric comparison assertions should be accessible", t, func() {
		So(1, ShouldBeGreaterThan, 0)
		So(1, ShouldBeGreaterThanOrEqualTo, 1)
		So(1, ShouldBeLessThan, 2)
		So(1, ShouldBeLessThanOrEqualTo, 1)
		So(1, ShouldBeBetween, 0, 2)
		So(1, ShouldNotBeBetween, 2, 4)
		So(1, ShouldBeBetweenOrEqual, 1, 2)
		So(1, ShouldNotBeBetweenOrEqual, 2, 4)
	})

	Convey("Container assertions should be accessible", t, func() {
		So([]int{1, 2, 3}, ShouldContain, 2)
		So([]int{1, 2, 3}, ShouldNotContain, 4)
		So(map[int]int{1: 1, 2: 2, 3: 3}, ShouldContainKey, 2)
		So(map[int]int{1: 1, 2: 2, 3: 3}, ShouldNotContainKey, 4)
		So(1, ShouldBeIn, []int{1, 2, 3})
		So(4, ShouldNotBeIn, []int{1, 2, 3})
		So([]int{}, ShouldBeEmpty)
		So([]int{1}, ShouldNotBeEmpty)
		So([]int{1, 2}, ShouldHaveLength, 2)
	})

	Convey("String assertions should be accessible", t, func() {
		So("asdf", ShouldStartWith, "a")
		So("asdf", ShouldNotStartWith, "z")
		So("asdf", ShouldEndWith, "df")
		So("asdf", ShouldNotEndWith, "as")
		So("", ShouldBeBlank)
		So("asdf", ShouldNotBeBlank)
		So("asdf", ShouldContainSubstring, "sd")
		So("asdf", ShouldNotContainSubstring, "af")
	})

	Convey("Panic recovery assertions should be accessible", t, func() {
		So(panics, ShouldPanic)
		So(func() {}, ShouldNotPanic)
		So(panics, ShouldPanicWith, "Goofy Gophers!")
		So(panics, ShouldNotPanicWith, "Guileless Gophers!")
	})

	Convey("Type-checking assertions should be accessible", t, func() {

		// NOTE: Values or pointers may be checked.  If a value is passed,
		// it will be cast as a pointer to the value to avoid cases where
		// the struct being tested takes pointer receivers. Go allows values
		// or pointers to be passed as receivers on methods with a value
		// receiver, but only pointers on methods with pointer receivers.
		// See:
		// http://golang.org/doc/effective_go.html#pointers_vs_values
		// http://golang.org/doc/effective_go.html#blank_implements
		// http://blog.golang.org/laws-of-reflection

		So(1, ShouldHaveSameTypeAs, 0)
		So(1, ShouldNotHaveSameTypeAs, "1")

		So(bytes.NewBufferString(""), ShouldImplement, (*io.Reader)(nil))
		So("string", ShouldNotImplement, (*io.Reader)(nil))
	})

	Convey("Time assertions should be accessible", t, func() {
		january1, _ := time.Parse(timeLayout, "2013-01-01 00:00")
		january2, _ := time.Parse(timeLayout, "2013-01-02 00:00")
		january3, _ := time.Parse(timeLayout, "2013-01-03 00:00")
		january4, _ := time.Parse(timeLayout, "2013-01-04 00:00")
		january5, _ := time.Parse(timeLayout, "2013-01-05 00:00")
		oneDay, _ := time.ParseDuration("24h0m0s")

		So(january1, ShouldHappenBefore, january4)
		So(january1, ShouldHappenOnOrBefore, january1)
		So(january2, ShouldHappenAfter, january1)
		So(january2, ShouldHappenOnOrAfter, january2)
		So(january3, ShouldHappenBetween, january2, january5)
		So(january3, ShouldHappenOnOrBetween, january3, january5)
		So(january1, ShouldNotHappenOnOrBetween, january2, january5)
		So(january2, ShouldHappenWithin, oneDay, january3)
		So(january5, ShouldNotHappenWithin, oneDay, january1)
		So([]time.Time{january1, january2}, ShouldBeChronological)
	})
}

type thing struct {
	a string
}

func panics() {
	panic("Goofy Gophers!")
}

const timeLayout = "2006-01-02 15:04"

这边包含了很多断言的测试。

总结

在我看来,goconvey只是用来做一些简单的断言测试的,不能用来对函数打桩。简单测试可以,复杂点的测试需要和其他测试框架一起使用才能体现出测试效果。convey测试的小技巧,摘自下面的参考文章:

  • import goconvey包时,前面加点号".",以减少冗余的代码
  • 测试函数的名字必须以Test开头,而且参数类型必须为“*testing.T”
  • 每个测试用例必须使用Convey函数包裹起来,推荐使用Convey语句的嵌套,即一个函数有一个测试函数,测试函数中嵌套两级Convey语句,第一级Convey语句对应测试函数,第二级Convey语句对应测试用例
  • Convey语句的第三个参数习惯以闭包的形式实现,在闭包中通过So语句完成断言
  • 使用GoConvey框架的 Web 界面特性,作为命令行的补充
  • 在适当的场景下使用SkipConvey函数或SkipSo函数
  • 当测试中有需要时,可以定制断言函数

参考文章:
[1]https://www.jianshu.com/p/e3b2b1194830
[2]https://www.yuque.com/fz420/golang/tcxft4

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转载自blog.csdn.net/u013276277/article/details/104993526