public class QuaternionExample : MonoBehaviour
{
float rotX = transform.eulerAngles.x;
void Start()
{
if (rotX > 180)
{
rotX = rotX - 360f;
}
print(rotX);
}
void Update()
{
}
}
【报错】error CS0236: A field initializer cannot reference the non-static field, method, or property ‘Component.transform’
成员字段(类级变量)不能引用非静态字段/方法/属性。为什么在方法下面能引用,不还是A field initializer?
解决
float rotX = transform.eulerAngles.x;
改成
public class QuaternionExample : MonoBehaviour
{
float rotX;
void Start()
{
rotX = transform.eulerAngles.x;
if (rotX > 180)
{
rotX = rotX - 360f;
}
print(rotX);
}
参考:https://support.unity.com/hc/en-us/articles/206829863-What-is-CS0236-