版权声明:本文为博主原创文章,未经博主允许不得转载。 https://blog.csdn.net/Haihao_micro/article/details/52067060
模拟微信摇一摇的动画效果和震动。分三布来实现:
1 布局xml:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical"
android:background="#111"
>
<RelativeLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_centerInParent="true" >
<!-- 这里我们让那葵花图片居中 -->
<ImageView
android:id="@+id/shakeBg"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:src="@drawable/shakehideimg_man2" />
<!-- 然后手的上半部分和下半部分覆盖原来的葵花照片,同样也是居中显示-->
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:orientation="vertical" >
<RelativeLayout
android:id="@+id/shakeImgUp"
android:layout_width="fill_parent"
android:layout_height="190dp"
android:background="#111">
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:layout_centerHorizontal="true"
android:src="@drawable/shake_logo_up" />
</RelativeLayout>
<RelativeLayout
android:id="@+id/shakeImgDown"
android:layout_width="fill_parent"
android:layout_height="190dp"
android:background="#111">
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:src="@drawable/shake_logo_down"
/>
</RelativeLayout>
</LinearLayout>
</RelativeLayout>
<RelativeLayout
android:id="@+id/shake_title_bar"
android:layout_width="fill_parent"
android:layout_height="45dp"
android:background="@drawable/title_bar"
android:gravity="center_vertical" >
<Button
android:layout_width="70dp"
android:layout_height="wrap_content"
android:layout_centerVertical="true"
android:text="返回"
android:textSize="14sp"
android:textColor="#fff"
android:onClick="shake_activity_back"
android:background="@drawable/title_btn_back"/>
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="摇一摇"
android:layout_centerInParent="true"
android:textSize="20sp"
android:textColor="#ffffff" />
<ImageButton
android:layout_width="67dp"
android:layout_height="wrap_content"
android:layout_alignParentRight="true"
android:layout_centerVertical="true"
android:layout_marginRight="5dp"
android:src="@drawable/mm_title_btn_menu"
android:background="@drawable/title_btn_right"
android:onClick="linshi"
/>
</RelativeLayout>
<SlidingDrawer
android:id="@+id/slidingDrawer1"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:content="@+id/content"
android:handle="@+id/handle" >
<Button
android:id="@+id/handle"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="@drawable/shake_report_dragger_up" />
<LinearLayout
android:id="@+id/content"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#f9f9f9" >
<ImageView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:scaleType="fitXY"
android:src="@drawable/shake_line_up" />
</LinearLayout>
</SlidingDrawer>
</RelativeLayout>
效果如下:
2 创建一个监听器,并在里面创建一个监听接口,我们使用加速传感器来实现
“
/**
* 一个检测手机摇晃的监听器
*/
public class ShakeListener implements SensorEventListener {
// 速度阈值,当摇晃速度达到这值后产生作用
private static final int SPEED_SHRESHOLD = 3000;
// 两次检测的时间间隔
private static final int UPTATE_INTERVAL_TIME = 70;
// 传感器管理器
private SensorManager sensorManager;
// 传感器
private Sensor sensor;
// 重力感应监听器接口,自己写的
private OnShakeListener onShakeListener;
// 上下文
private Context mContext;
// 手机上一个位置时重力感应坐标
private float lastX;
private float lastY;
private float lastZ;
// 上次检测时间
private long lastUpdateTime;
// 构造器
public ShakeListener(Context c) {
// 获得监听对象
mContext = c;
start();
}
// 开始
public void start() {
// 获得传感器管理器
sensorManager = (SensorManager) mContext
.getSystemService(Context.SENSOR_SERVICE);
if (sensorManager != null) {
// 获得加速传感器Sensor.TYPE_ACCELEROMETER
sensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
}
// 注册
if (sensor != null) {
sensorManager.registerListener(this, sensor,
SensorManager.SENSOR_DELAY_GAME);
}
}
// 停止检测
public void stop() {
sensorManager.unregisterListener(this);
}
// 设置重力感应监听器
public void setOnShakeListener(OnShakeListener listener) {
onShakeListener = listener;
}
// 重力感应器感应获得变化数据,实现SensorEventListener接口的方法
public void onSensorChanged(SensorEvent event) {
// 现在检测时间
long currentUpdateTime = System.currentTimeMillis();
// 两次检测的时间间隔
long timeInterval = currentUpdateTime - lastUpdateTime;
// 判断是否达到了检测时间间隔
if (timeInterval < UPTATE_INTERVAL_TIME)
return;
// 现在的时间变成last时间
lastUpdateTime = currentUpdateTime;
// 获得x,y,z坐标
float x = event.values[0];
float y = event.values[1];
float z = event.values[2];
// 获得x,y,z的变化值
float deltaX = x - lastX;
float deltaY = y - lastY;
float deltaZ = z - lastZ;
// 将现在的坐标变成last坐标
lastX = x;
lastY = y;
lastZ = z;
double speed = Math.sqrt(deltaX * deltaX + deltaY * deltaY + deltaZ
* deltaZ)
/ timeInterval * 10000;
Log.v("thelog", "===========log===================");
// 达到速度阀值,发出提示
if (speed >= SPEED_SHRESHOLD) {
onShakeListener.onShake();
}
}
//实现SensorEventListener接口的方法
public void onAccuracyChanged(Sensor sensor, int accuracy) {
}
// 摇晃监听接口
public interface OnShakeListener {
public void onShake();
}
}
3 摇一摇界面,动画效果的实现
为上半部分的下半部分TranslateAnimation的动画的平移和还原,必须注意上下动画开始的时间、动画演示的时间的一致性
public class ShakeActivity extends Activity{
//手机摇晃的监听器类,自己写的
private ShakeListener mShakeListener = null;
private Vibrator mVibrator;
private RelativeLayout mImgUp;
private RelativeLayout mImgDn;
private RelativeLayout mTitle;
private SlidingDrawer mDrawer;
private Button mDrawerBtn;
@SuppressWarnings("deprecation")
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.shake_activity);
mVibrator = (Vibrator)getApplication().getSystemService(VIBRATOR_SERVICE);
//摇一摇的上部分图片
mImgUp = (RelativeLayout) findViewById(R.id.shakeImgUp);
//摇一摇的下部分图片
mImgDn = (RelativeLayout) findViewById(R.id.shakeImgDown);
//摇一摇的标题
mTitle = (RelativeLayout) findViewById(R.id.shake_title_bar);
//上滑动
mDrawer = (SlidingDrawer) findViewById(R.id.slidingDrawer1);
//上滑动下的按钮
mDrawerBtn = (Button) findViewById(R.id.handle);
//滑动监听,设定SlidingDrawer被打开的事件处理
mDrawer.setOnDrawerOpenListener(new OnDrawerOpenListener()
{ public void onDrawerOpened()
{ //将滑动按钮设置向下的
mDrawerBtn.setBackgroundResource(R.drawable.shake_report_dragger_down);
//向上移动
TranslateAnimation titleup =
new TranslateAnimation(
Animation.RELATIVE_TO_SELF,0f,
Animation.RELATIVE_TO_SELF,0f,
Animation.RELATIVE_TO_SELF,0f,
Animation.RELATIVE_TO_SELF,-1.0f);
titleup.setDuration(200);
titleup.setFillAfter(true);
mTitle.startAnimation(titleup);
}
});
/* 设定SlidingDrawer被关闭的事件处理 */
mDrawer.setOnDrawerCloseListener(new OnDrawerCloseListener()
{ public void onDrawerClosed()
{
mDrawerBtn.setBackgroundResource(R.drawable.shake_report_dragger_up);
TranslateAnimation titledn =
new TranslateAnimation(
Animation.RELATIVE_TO_SELF,0f,
Animation.RELATIVE_TO_SELF,0f,
Animation.RELATIVE_TO_SELF,-1.0f,
Animation.RELATIVE_TO_SELF,0f);
titledn.setDuration(200);
titledn.setFillAfter(false);
mTitle.startAnimation(titledn);
}
});
//摇一摇监听
mShakeListener = new ShakeListener(this);
mShakeListener.setOnShakeListener(new OnShakeListener() {
public void onShake() {
startAnim(); //开始 摇一摇手掌动画
mShakeListener.stop();
startVibrato(); //开始 震动
//开启线程
new Handler().postDelayed(new Runnable(){
@Override
public void run(){
Toast mtoast;
mtoast = Toast.makeText(getApplicationContext(),
"抱歉,暂时没有找到\n在同一时刻摇一摇的人。\n再试一次吧!", 10);
mtoast.show();
mVibrator.cancel();
mShakeListener.start();
}
}, 2000);
}
});
}
//定义摇一摇动画动画
public void startAnim () {
//动画效果集合
AnimationSet animup = new AnimationSet(true);
//移动效果,向上移动
TranslateAnimation mytranslateanimup0 =
new TranslateAnimation(
Animation.RELATIVE_TO_SELF,0f,
Animation.RELATIVE_TO_SELF,0f,
Animation.RELATIVE_TO_SELF,0f,
Animation.RELATIVE_TO_SELF,-0.5f);
//动画时间
mytranslateanimup0.setDuration(1000);
//移动效果,向下移动
TranslateAnimation mytranslateanimup1 = new TranslateAnimation(
Animation.RELATIVE_TO_SELF,0f,
Animation.RELATIVE_TO_SELF,0f,
Animation.RELATIVE_TO_SELF,0f,
Animation.RELATIVE_TO_SELF,+0.5f);
mytranslateanimup1.setDuration(1000);
//设置动画开始时间
mytranslateanimup1.setStartOffset(1000);
//添加动画效果集合
animup.addAnimation(mytranslateanimup0);
animup.addAnimation(mytranslateanimup1);
//摇一摇小手的上部分
mImgUp.startAnimation(animup);
//摇一摇小手的下部分动画
AnimationSet animdn = new AnimationSet(true);
TranslateAnimation mytranslateanimdn0 =
new TranslateAnimation(
Animation.RELATIVE_TO_SELF,0f,
Animation.RELATIVE_TO_SELF,0f,
Animation.RELATIVE_TO_SELF,0f,
Animation.RELATIVE_TO_SELF,+0.5f);
mytranslateanimdn0.setDuration(1000);
TranslateAnimation mytranslateanimdn1 =
new TranslateAnimation(
Animation.RELATIVE_TO_SELF,0f,
Animation.RELATIVE_TO_SELF,0f,
Animation.RELATIVE_TO_SELF,0f,
Animation.RELATIVE_TO_SELF,-0.5f);
mytranslateanimdn1.setDuration(1000);
mytranslateanimdn1.setStartOffset(1000);
animdn.addAnimation(mytranslateanimdn0);
animdn.addAnimation(mytranslateanimdn1);
mImgDn.startAnimation(animdn);
}
//定义震动
public void startVibrato(){
//第一个{}里面是节奏数组, 第二个参数是重复次数,-1为不重复,
//非-1从pattern的指定下标开始重复
mVibrator.vibrate( new long[]{500,200,500,200}, -1);
}
//标题栏 返回按钮
public void shake_activity_back(View v) {
this.finish();
}
//右侧按钮的监听
public void linshi(View v) {
startAnim();
}
@Override
protected void onDestroy() {
super.onDestroy();
if (mShakeListener != null) {
mShakeListener.stop();
}
}
}
“`
效果如下: