Golang中实现禁止拷贝noCopy

Go中没有原生的禁止拷贝的方式,所以如果有的结构体,你希望使用者无法拷贝,只能指针传递保证全局唯一的话,可以这么干,定义 一个结构体叫 noCopy ,要实现 sync.Locker 这个接口

// noCopy may be embedded into structs which must not be copied
// after the first use.
// // See https://golang.org/issues/8005#issuecomment-190753527 // for details. type noCopy struct{} // Lock is a no-op used by -copylocks checker from `go vet`. func (*noCopy) Lock() {} func (*noCopy) UnLock() {}

然后把 noCopy 嵌到你自定义的结构体里,然后 go vet 就可以帮我们进行检查了。举个例子:

package main

import ( "fmt" ) type noCopy struct{} func (*noCopy) Lock() {} func (*noCopy) Unlock() {} type Demo struct { noCopy noCopy } func Copy(d Demo) { CopyTwice(d) } func CopyTwice(d Demo) {} func main() { d := Demo{} fmt.Printf("%+v", d) Copy(d) fmt.Printf("%+v", d) }

执行一下:

$ go vet main.go
# command-line-arguments
./main.go:16: Copy passes lock by value: main.Demo contains main.noCopy ./main.go:17: call of CopyTwice copies lock value: main.Demo contains main.noCopy ./main.go:19: CopyTwice passes lock by value: main.Demo contains main.noCopy ./main.go:23: call of fmt.Printf copies lock value: main.Demo contains main.noCopy ./main.go:25: call of Copy copies lock value: main.Demo contains main.noCopy ./main.go:27: call of fmt.Printf copies lock value: main.Demo contains main.noCopy

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转载自www.cnblogs.com/longchang/p/12612477.html
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