using System.Collections; using System.Collections.Generic; using UnityEngine; using Vuforia; public class CameraFocus : MonoBehaviour { void Start() { var vuforia = VuforiaARController.Instance; vuforia.RegisterVuforiaStartedCallback(OnVuforiaStarted); vuforia.RegisterOnPauseCallback(OnPaused); CameraDevice.Instance.SetFocusMode(CameraDevice.FocusMode.FOCUS_MODE_CONTINUOUSAUTO); } private void OnVuforiaStarted() { CameraDevice.Instance.SetFocusMode( CameraDevice.FocusMode.FOCUS_MODE_CONTINUOUSAUTO); } private void OnPaused(bool paused) { if (!paused) // resumed { // Set again autofocus mode when app is resumed CameraDevice.Instance.SetFocusMode( CameraDevice.FocusMode.FOCUS_MODE_CONTINUOUSAUTO); } } }
unity+vuforia设置自动聚焦
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转载自blog.csdn.net/u014172743/article/details/80281790
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