外企游戏公司招聘高级 UI 设计师和动画设计师

大家好,我是只谈技术不剪发的 Tony 老师。今天给大家带来两个内推的职位,欢迎有意向的同学投递简历:[email protected]

公司简介

IGT(国际游戏科技)是一家全球的游戏领导者,在纽约证券交易所上市,股票代码为“ IGT”。其控股公司总部位于英国,运营总部位于意大利罗马、内华达州拉斯维加斯和罗德岛州的普罗维登斯。公司聚集了行业的顶尖人才,在全球拥有 12000 多名员工。

这次招聘职位的工作地点在北京市中关村苏州街,公司实行弹性工作制,追求工作和生活的平衡,拒绝 996!每年年假 15+ 天,带薪病假 15 天,免费健身房,其他待遇面议。

职位 1:UI Artist

Position Name: UI Artist

Reporting Line: Manager Artist

Job brief: We are looking for a Highly self-motivated and self-organized UI/UX Artist enthusiasts who have the passion to create exceptional Artwork. You will be joining a team, contributing to all aspects of the creative gaming art production pipeline from concept through pre-production, production till post-production.

Responsibilities:

• Gather and evaluate user requirements in collaboration with Art manager and Producers.
• Illustrate design ideas using storyboards, process flow-chart, and Mockup.
• Design graphic user interface layouts, elements, like menus, buttons, tabs, and widgets…
• Develop UI mockups and prototypes that clearly illustrate how games function and look like.
• Create original graphic designs (e.g. images, sketches, and tables)
• Prepare and present rough drafts to internal teams and key stakeholders.
• Identify and troubleshoot UX problems (e.g. responsiveness)
• Conduct layout adjustments based on feedback.
• Create style standards on fonts, colors, and images.

Requirements:

• 5+ years Professional Job Experience.
• Proven work experience as a UI/UX Designer or similar role
• Portfolio of design projects
• Knowledge of Art Foundations (e.g. Perspective, Composition, Color, and Sketch)
• Up-to-date knowledge of design software like Adobe Illustrator and Photoshop.
• Team spirit: strong communication skills to collaborate with various stakeholders.
• Demonstrated understanding of game production and understanding the related art Assets involved.
• Excellent written and verbal communication skills.
• Must be highly organized and able to multitask in a fast-paced environment.
• Ability to brainstorm and conceptualize ideas.
• Ability to meet deadlines and manage multiple projects simultaneously.
• Ability to give constructive feedback and art critique.
• Bachelor’s degree in art/sequential art or equivalent.
• Basic animation knowledge.
• After Effects, Spine and Unity knowledge is a Plus.
• Basic English read and written communication.

职位 2:Animator Artist

Position Name: Animator Artist

Reporting Line: Manager Artist

Job brief: We are looking for a Highly self-motivated and self-organized Animator/VFX Artist enthusiasts who have the passion to create exceptional Artwork. You will be joining a team, contributing to all aspects of the creative gaming art production pipeline from Story Board through pre-production, production till post-production.

Responsibilities:

• Gather and evaluate user requirements in collaboration with Art manager and Producers.
• Storyboards, Character Rigging, Blocking, Animation Motion, Lighting, Camera Setup, Rendering, Composting, and VFX.
• Photoshop, AE, AI, Spine, Blender or 3D MAX or MAYA or C4D.Unity Particle System.
• AE Plugging: Video Copilot: Element 3D, Optical Flares(most use), Saber(most use); RG Trapcode (most use); RG VFX
• Import Art resources into the game engine. (Unity)

Requirements:

• 5+ years Professional Job Experience.
• Proven work experience as an Animator or VFX or similar role
• Portfolio of design projects
• Knowledge of Art Foundations (e.g. Perspective, Composition, Color, and Sketch)
• Up-to-date knowledge of design software like Photoshop, AE, AI, Spine, Blender or 3D MAX or MAYA or C4D.Unity Particle System.
• Team spirit: strong communication skills to collaborate with various stakeholders.
• Demonstrated understanding of game production and understanding the related art Assets involved.
• Excellent written and verbal communication skills.
• Must be highly organized and able to multitask in a fast-paced environment.
• Ability to brainstorm and conceptualize ideas.
• Ability to meet deadlines and manage multiple projects simultaneously.
• Ability to give constructive feedback and art critique.
• Bachelor’s degree in art/sequential art or equivalent.
• Basic animation knowledge.
• 3D Modeling and Unity Shader Editor knowledge is a Plus.
• Basic English read and written communication.

如果你有意向,欢迎私信或者投递简历:[email protected]

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转载自blog.csdn.net/horses/article/details/107916746
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