手撕源码系列之线程池 -- ThreadPoolExecutor(二)

ThreadPoolExecutor实现流程

在这里插入图片描述

ThreadPoolExecutor中实现的具体方法

execute方法

简介:execute方法是线程池添加任务的核心方法,由方法内判断是添加还是执行拒绝策略

   //ThreadPoolExecutor的核心方法
   public void execute(Runnable command) {
    
    
        if (command == null)
            throw new NullPointerException();
    
        int c = ctl.get();
        //工作线程小于核心线程数 添加Woeker。
        //如果失败进入下一步判断,成功则是直接添加进入workers线程集合内开始执行
        if (workerCountOf(c) < corePoolSize) {
    
    
            if (addWorker(command, true))
                return;
            c = ctl.get();
        }
		//判断线程池是否是RUNNING状态,并且添加至队列
        if (isRunning(c) && workQueue.offer(command)) {
    
    
        	//双重校验 
        	//1.如果添加至缓存队列之后,线程池状态变成非RUNNING状态,那么就队列移除任务,且执行拒绝策略
        	//如果线程池状态变成非RUNNING状态,且移除任务失败则添加一个空任务
            int recheck = ctl.get();
            if (! isRunning(recheck) && remove(command))
                reject(command);
            else if (workerCountOf(recheck) == 0)
                addWorker(null, false);
        }
        //1.线程池是RUNNING状态,添加至队列失败 或者 线程池是非RUNNING状态,去添加任务
        else if (!addWorker(command, false))
        	//如果添加任务失败执行拒绝策略
            reject(command);
    }

addWorker方法

addWorker方法参数介绍:

  1. Runnable firstTask: 需要执行的任务
  2. boolean core:判断当前线程数与核心线程数比较还是最大线程数比较
private boolean addWorker(Runnable firstTask, boolean core) {
    
    
        retry:
        for (;;) {
    
    
            int c = ctl.get();
            int rs = runStateOf(c);

            // 校验线程池状态不为RUNNING,或者SHUTDOWN的时候缓存队列不为空返回失败
            if (rs >= SHUTDOWN &&
                ! (rs == SHUTDOWN &&
                   firstTask == null &&
                   ! workQueue.isEmpty()))
                return false;
			//无限循环
            for (;;) {
    
    
                int wc = workerCountOf(c);
                //工作线程大于核心或者最大线程返回失败
                if (wc >= CAPACITY ||
                    wc >= (core ? corePoolSize : maximumPoolSize))
                    return false;
                 //工作线程加 1 如果成功跳出循环
                if (compareAndIncrementWorkerCount(c))
                    break retry;
                //二次校验线程状态,CAS失败的原因一般是因为工作线程数量的改变
                c = ctl.get();  // Re-read ctl
                if (runStateOf(c) != rs)
                    continue retry;
            }
        }

        boolean workerStarted = false;
        boolean workerAdded = false;
        Worker w = null;
        try {
    
    
        	//生成新的worker
            w = new Worker(firstTask);
            final Thread t = w.thread;
            if (t != null) {
    
    
                final ReentrantLock mainLock = this.mainLock;
                mainLock.lock();
                try {
    
    
                    // Recheck while holding lock.
                    // Back out on ThreadFactory failure or if
                    // shut down before lock acquired.
                    // 获得锁之后进行二次校验
                    int rs = runStateOf(ctl.get());

                    if (rs < SHUTDOWN ||
                        (rs == SHUTDOWN && firstTask == null)) {
    
    
                        if (t.isAlive()) // precheck that t is startable
                            throw new IllegalThreadStateException();
                        workers.add(w);
                        int s = workers.size();
                        if (s > largestPoolSize)
                            largestPoolSize = s;
                        workerAdded = true;
                    }
                } finally {
    
    
                    mainLock.unlock();
                }
                if (workerAdded) {
    
    
                    t.start();
                    workerStarted = true;
                }
            }
        } finally {
    
    
            if (! workerStarted)
                addWorkerFailed(w);
        }
        return workerStarted;
    }

runWorker

简介:runWorker负责运行worker任务。其实runWorker(Worker)方法的整体逻辑是比较简单的,内部使用了一个while循环不断地获取任务对象,当能够获取到任务对象时,直接调用task.run()来执行任务,同时在任务执行前后都会调用相应的钩子方法
扩展:可以通过继承ThreadPoolExecutor重写beforeExecute 和 afterExecute 方法来对线程运行前后进行处理

    final void runWorker(Worker w) {
    
    
        Thread wt = Thread.currentThread();
        Runnable task = w.firstTask;
        w.firstTask = null;
        w.unlock(); // allow interrupts
        boolean completedAbruptly = true;
        try {
    
    
            while (task != null || (task = getTask()) != null) {
    
    
                w.lock();
                // If pool is stopping, ensure thread is interrupted;
                // if not, ensure thread is not interrupted.  This
                // requires a recheck in second case to deal with
                // shutdownNow race while clearing interrupt
                if ((runStateAtLeast(ctl.get(), STOP) ||
                     (Thread.interrupted() &&
                      runStateAtLeast(ctl.get(), STOP))) &&
                    !wt.isInterrupted())
                    wt.interrupt();
                try {
    
    
                    beforeExecute(wt, task);
                    Throwable thrown = null;
                    try {
    
    
                        task.run();
                    } catch (RuntimeException x) {
    
    
                        thrown = x; throw x;
                    } catch (Error x) {
    
    
                        thrown = x; throw x;
                    } catch (Throwable x) {
    
    
                        thrown = x; throw new Error(x);
                    } finally {
    
    
                        afterExecute(task, thrown);
                    }
                } finally {
    
    
                    task = null;
                    w.completedTasks++;
                    w.unlock();
                }
            }
            completedAbruptly = false;
        } finally {
    
    
            processWorkerExit(w, completedAbruptly);
        }
    }

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转载自blog.csdn.net/pontuss/article/details/114092912