PLAY(3.0)

这次game有一点乐趣了,hhhh

#ifndef SOMETHING_H
#define SOMETHING_H
#include<bits/stdc++.h>
#include<windows.h>
#include "conio.h"
void ycgb() {
	CONSOLE_CURSOR_INFO cursor;
	cursor.bVisible = FALSE;
	cursor.dwSize = sizeof(cursor);
	HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
	SetConsoleCursorInfo(handle, &cursor);
	return ;
}
#endif
using namespace std;
int x;
string str;

void start() {
	cout<<endl<<endl<<endl<<endl<<endl<<endl<<endl<<endl<<endl<<endl<<endl;
	cout<<"                                     PLAY!"<<endl;
}
void showMenu() {
	cout<<endl<<endl<<endl<<endl<<endl<<endl<<endl<<endl<<endl<<endl;
	cout<<"                         *************************"<<endl;
	cout<<"                         **** 1、PLAY ************"<<endl;
	cout<<"                         **** 0、退出 ************"<<endl;
	cout<<"                         *************************"<<endl;
}
void cao_showMenu() {
	cout<<endl<<endl<<endl<<endl<<endl<<endl<<endl<<endl<<endl<<endl<<endl;
	cout<<"                                  Let's play!"<<endl;
}
void hh() {
	system("cls");
	cao_showMenu();
	while(1) {
		system("color 1");
		system("color 2");
		system("color 3");
		system("color 4");
		system("color 5");
		system("color 6");
		system("color 7");
		system("color 8");
		system("color 9");
		system("color 10");
		system("color 11");
		system("color 12");
		system("color 13");
		system("color 14");
		system("color 15");
		system("color 16");
		system("color 17");
		system("color 18");
		system("color 19");
		system("color 20");
	}
}
int main() {
	ycgb();
	start();
	str=getch();
	system("cls");
	while(1) {
		showMenu();
		x=getch();
		switch(x) {
			case 1:
				hh();
				break;
			case 0:
				break;
			default:
				hh();
				break;
		}
		if(x==0)
			break;
	}

	return 0;
}

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转载自blog.csdn.net/weixin_55599629/article/details/121582133
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