Qt udp组播Qt udp组播

 代码部分:

#ifndef MAINWINDOW_H
#define MAINWINDOW_H

#include <QMainWindow>
#include <QLabel>
#include <QUdpSocket>
namespace Ui {
class MainWindow;
}

class MainWindow : public QMainWindow
{
    Q_OBJECT

public:
    explicit MainWindow(QWidget *parent = 0);
    ~MainWindow();
private slots:
    void onSocketStateChange(QAbstractSocket::SocketState socketState);
    void onSocketReadyRead();//读取socket传入的数据

    void on_bindBtn_clicked();

    void on_stopBtn_clicked();

    void on_btnSend_clicked();

    void on_clearBtn_clicked();

    void on_quitBtn_clicked();

private:
    QLabel* LabSocketState;//socket状态显示标签
    QUdpSocket* udpSocket;
    QString getLocalIp();//获取本机IP地址
    QHostAddress groupAddress;//组播地址

private:
    Ui::MainWindow *ui;
};

#endif // MAINWINDOW_H

.cpp

#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QHostInfo>
MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MainWindow)
{
    ui->setupUi(this);
    LabSocketState = new QLabel("Socket 状态");
    LabSocketState->setMinimumWidth(200);
    ui->statusBar->addWidget(LabSocketState);
    QString localIP = getLocalIp();//获取IP地址
    this->setWindowTitle(this->windowTitle()+"---本机IP"+localIP);
    udpSocket = new QUdpSocket;
    udpSocket->setSocketOption(QAbstractSocket::MulticastTtlOption,1);//对socket进行参数设置
    connect(udpSocket,SIGNAL(stateChanged(QAbstractSocket::SocketState)),this,SLOT(onSocketStateChange(QAbstractSocket::SocketState)));
    onSocketStateChange(udpSocket->state());
    connect(udpSocket,SIGNAL(readyRead()),this,SLOT(onSocketReadyRead()));

}
void MainWindow::on_bindBtn_clicked()
{//加入组播
    QString IP = ui->comboTargetIp->currentText();
    groupAddress = QHostAddress(IP);
    quint16 groupPort = ui->spinBox->value();//端口
    if(udpSocket->bind(QHostAddress::AnyIPv4,groupPort,QUdpSocket::ShareAddress))
    {
        udpSocket->joinMulticastGroup(groupAddress);//加入多播组
        ui->plainTextEdit->appendPlainText("**加入组播成功");
        ui->plainTextEdit->appendPlainText("组播地址IP: "+IP);
        ui->plainTextEdit->appendPlainText("**绑定端口:"+QString::number(groupPort));
        ui->bindBtn->setEnabled(false);
        ui->stopBtn->setEnabled(true);
        ui->comboTargetIp->setEnabled(true);
    }
    else
    {
        ui->plainTextEdit->appendPlainText("**绑定端口失败");
    }

}

void MainWindow::on_stopBtn_clicked()
{//退出组播
    udpSocket->leaveMulticastGroup(groupAddress);//退出组播
    udpSocket->abort();
    ui->bindBtn->setEnabled(true);
    ui->stopBtn->setEnabled(false);
    ui->comboTargetIp->setEnabled(true);
    ui->plainTextEdit->appendPlainText("**已退出组播,解除端口绑定");
}

void MainWindow::on_btnSend_clicked()
{//发送组播消息
    quint16 groupPort = ui->spinBox->value();
    QString msg = ui->lineEdit->text();
    QByteArray array;
    array = msg.toUtf8();
    udpSocket->writeDatagram(array,groupAddress,groupPort);
    ui->plainTextEdit->appendPlainText("[multicst]"+msg);
    ui->lineEdit->clear();
    ui->lineEdit->setFocus();
}

void MainWindow::on_clearBtn_clicked()
{
    ui->plainTextEdit->clear();
}

void MainWindow::on_quitBtn_clicked()
{
    this->close();
}
void MainWindow::onSocketReadyRead()
{//读取数据报
    QByteArray datagram;
    datagram.resize(udpSocket->pendingDatagramSize());
    QHostAddress peerAddr;
    quint16 peerPort;
    udpSocket->readDatagram(datagram.data(),datagram.size(),&peerAddr,&peerPort);
    QString str =datagram.data();
    QString peerStr = "[From"+peerAddr.toString()+":"+QString::number(peerPort)+"]";
    ui->plainTextEdit->appendPlainText(peerStr);
}
QString MainWindow::getLocalIp()
{//获取本机IP
    QString hostName = QHostInfo::localHostName();//本机主机名
    QHostInfo hostInfo = QHostInfo::fromName(hostName);
    QString localIP = " ";
    QList<QHostAddress> addList = hostInfo.addresses();
    if(!addList.isEmpty())
    {
        for(int i=0;i<addList.count();++i)
        {
            QHostAddress aHost = addList.at(i);
            if(QAbstractSocket::IPv4Protocol == aHost.protocol())
            {
                localIP = aHost.toString();
                break;
            }
        }
    }
    return localIP;
}
void MainWindow::onSocketStateChange(QAbstractSocket::SocketState socketState)
{//socket状态变化
    switch(socketState)
    {
    case QAbstractSocket::UnconnectedState:
    {
        LabSocketState->setText("socket状态:UnconnectedState");
        break;
    }
    case QAbstractSocket::HostLookupState:
    {
        LabSocketState->setText("socket状态:HostLookupState");
        break;
    }
    case QAbstractSocket::ConnectingState:
    {
        LabSocketState->setText("socket状态:ConnectingState");
        break;
    }
    case QAbstractSocket::ConnectedState:
    {
        LabSocketState->setText("socket状态:ConnectedState");
        break;
    }
    case QAbstractSocket::BoundState:
    {
        LabSocketState->setText("socket状态:BoundState");
        break;
    }
    case QAbstractSocket::ClosingState:
    {
        LabSocketState->setText("socket状态:ClosingState");
        break;
    }
    case QAbstractSocket::ListeningState:
    {
        LabSocketState->setText("socket状态:ListeningState");
        break;
    }
    }


}
MainWindow::~MainWindow()
{
    delete ui;
    udpSocket = NULL;
    delete udpSocket;
}

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转载自blog.csdn.net/qq_55365635/article/details/127068369
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