【UnityEditor】快捷重置Transform

选中GameObject shift+r 快捷重置transform

[MenuItem("GameObject/Reset Transform #r")]
staticpublic void MoveSceneViewCamera()
{
    
    
    var go = Selection.activeGameObject;
    if (go != null)
    {
    
    
        go.transform.position = Vector3.zero;
        go.transform.rotation = Quaternion.identity;
        go.transform.localScale = Vector3.one;
    }
}

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转载自blog.csdn.net/LvPartner/article/details/129109950