Unity Slider进度条鼠标拖动
EventTrigger trigger = videoProgressSilder.GetComponent();
EventTrigger.Entry enterDown = new EventTrigger.Entry();
enterDown.eventID = EventTriggerType.PointerDown;
enterDown.callback.AddListener((eventData) => { OnPointerDown(); });
trigger.triggers.Add(enterDown);
EventTrigger.Entry enterUp = new EventTrigger.Entry();
enterUp.eventID = EventTriggerType.PointerUp;
enterUp.callback.AddListener((eventDate)=>{ OnPointerUp(); });
trigger.triggers.Add(enterUp);