<template>
<view class="container">
<view class="sigh-btns">
<button class="btn reset"
@tap="handleReset">取消</button>
<button class="btn confirm"
@tap="handleConfirm">确认</button>
</view>
<view class="sign-box">
<view class="signTips">请在此区域内签名</view>
<canvas class="mycanvas"
:style="{height:height +'px'}"
canvas-id="mycanvas"
@touchstart="touchstart"
@touchmove="touchmove"
@touchend="touchend"></canvas>
<canvas canvas-id="camCacnvs"
:style="{width:height +'px',height:width +'px'}"
class="canvsborder"></canvas>
</view>
</view>
</template>
<script>
var x = 20;
var y = 20;
var tempPoint = []; //用来存放当前画纸上的轨迹点
var id = 0;
var type = '';
let that;
let canvasw;
let canvash;
import { BASE_URL } from '@/utils/request.js'
import { file } from '@/utils/file.js'
export default {
data() {
return {
ctx: '', //绘图图像
points: [], //路径点集合,
width: 0,
height: 0
};
},
mounted() {},
onLoad(option) {
that = this;
console.log(option);
id = option.id;
type = option.type;
this.ctx = uni.createCanvasContext('mycanvas', this); //创建绘图对象
//设置画笔样式
this.ctx.lineWidth = 4;
this.ctx.lineCap = 'round';
this.ctx.lineJoin = 'round';
uni.getSystemInfo({
success: function (res) {
console.log(res);
that.width = res.windowWidth * 0.85;
that.height = res.windowHeight - 40;
}
});
},
methods: {
file,
//触摸开始,获取到起点
touchstart: function (e) {
let startX = e.changedTouches[0].x;
let startY = e.changedTouches[0].y;
let startPoint = {
X: startX,
Y: startY
};
/* **************************************************
#由于uni对canvas的实现有所不同,这里需要把起点存起来
* **************************************************/
this.points.push(startPoint);
//每次触摸开始,开启新的路径
this.ctx.beginPath();
},
//触摸移动,获取到路径点
touchmove: function (e) {
let moveX = e.changedTouches[0].x;
let moveY = e.changedTouches[0].y;
let movePoint = {
X: moveX,
Y: moveY
};
this.points.push(movePoint); //存点
let len = this.points.length;
if (len >= 2) {
this.draw(); //绘制路径
}
tempPoint.push(movePoint);
},
// 触摸结束,将未绘制的点清空防止对后续路径产生干扰
touchend: function () {
this.points = [];
},
/* ***********************************************
# 绘制笔迹
# 1.为保证笔迹实时显示,必须在移动的同时绘制笔迹
# 2.为保证笔迹连续,每次从路径集合中区两个点作为起点(moveTo)和终点(lineTo)
# 3.将上一次的终点作为下一次绘制的起点(即清除第一个点)
************************************************ */
draw: function () {
let point1 = this.points[0];
let point2 = this.points[1];
this.points.shift();
this.ctx.moveTo(point1.X, point1.Y);
this.ctx.lineTo(point2.X, point2.Y);
this.ctx.stroke();
this.ctx.draw(true);
},
handleCancel() {
uni.navigateBack({
delta: 1
});
},
//清空画布
handleReset: function () {
console.log('handleReset');
that.ctx.clearRect(0, 0, that.width, that.height);
that.ctx.draw(true);
tempPoint = [];
},
//将签名笔迹上传到服务器,并将返回来的地址存到本地
handleConfirm: function () {
const that = this
if (tempPoint.length == 0) {
uni.showToast({
title: '请先签名',
icon: 'none',
duration: 2000
});
return;
}
uni.canvasToTempFilePath({
canvasId: 'mycanvas',
success: function (res) {
let tempPath = res.tempFilePath;
const ctx = uni.createCanvasContext('camCacnvs', that);
ctx.translate(0, that.width);
ctx.rotate((-90 * Math.PI) / 180);
ctx.drawImage(tempPath, 0, 0, that.width, that.height);
ctx.draw();
setTimeout(() => {
//保存签名图片到本地
uni.canvasToTempFilePath(
{
canvasId: 'camCacnvs',
success: function (res) {
//这是签名图片文件的本地临时地址
let path = res.tempFilePath;
console.log(path);
// 图片上传
uni.uploadFile({
url: BASE_URL + '/file/upload',
filePath: path,
name: 'file',
header: {
Authorization: uni.getStorageSync('token') ?
`Bearer ${uni.getStorageSync('token')}` : '',
Client: 'APP'
},
success: (uploadFileRes) => {
console.log(JSON.parse(uploadFileRes.data).data);
const param = {fileName: JSON.parse(uploadFileRes.data).data}
that.file(param).then(res => {
const imgData = {
img: JSON.parse(uploadFileRes.data).data,
imgShow: res
}
that.backData(imgData)
})
}
})
},
fail: err => {
console.log('fail', err);
}
},
this
);
}, 200);
}
})
},
/**
* @param {Object} data 返回携带参数
*/
backData(data){
// 1. 获取当前页面栈实例(此时最后一个元素为当前页)
let pages = getCurrentPages()
// 2. 上一页面实例
// 注意是length长度,所以要想得到上一页面的实例需要 -2
// 若要返回上上页面的实例就 -3,以此类推
let prevPage = pages[pages.length - 2]
// 3. 给上一页面实例绑定getValue()方法和参数(注意是$vm)
prevPage.$vm.signImg(data)
uni.navigateBack({
delta: 1 // 返回的页面数
})
}
}
};
</script>
<style lang="scss" scoped>
.container {
display: flex;
flex-direction: row;
padding: 20rpx;
}
.sign-box {
width: 82%;
height: 100%;
margin: auto;
display: flex;
flex-direction: column;
text-align: center;
border: 2rpx dashed #4E84F24D;
position: relative;
}
.sign-view {
height: 100%;
}
.signTips{
position: fixed;
top: 45%;
right: 20%;
transform: rotate(90deg);
height: 44rpx;
font-size: 38rpx;
font-weight: 500;
color: #CCCCCC;
z-index: 999;
}
.sigh-btns{
display: flex;
flex-direction: column;
justify-content: flex-end;
padding-bottom: 20rpx;
}
.btn{
transform: rotate(90deg);
margin-top: 70rpx;
opacity: 1;
font-weight: 500;
color: #1B1B1B;
display: flex;
justify-content: center;
align-items: center;
}
.reset{
color: #1B1B1BFF;
background-color: #EDF2FC;
}
.confirm{
background-color: #4E84F2FF;
color: #fff;
}
.mycanvas {
margin: auto 0rpx;
background-color: #fff;
}
.canvsborder {
border: 1rpx solid #333;
position: fixed;
top: 0;
left: 10000rpx;
}
</style>
uniapp实现手写签名
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转载自blog.csdn.net/q12as/article/details/130195950
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