第二篇:搭建Http服务器二次验证支付

还记得之前的单机游戏<<野乱三国>> 吗,本来是佛系做游戏的思路,能赚多少算多少,没想到最近好多人来破解支付了,不得已加了一个Http服务器来进行二次支付的验证,希望对有需要的人有所帮助。

服务器搭建

说明:目前百度的基本上都是java或者php的版本比较多,我们这里由于是unity的客户端所以也就用了c#来进行搭建。
原理:服务器本身很简单,一个监听客户端的链接,然后处理客户端传递的苹果返回的参数,然后拿去做二次验证,这个流程不太清楚的自己百度。
代码说明:此代码是我在GitHub上获取的国外的一个哥们写的,稍微改了下端口就,然后基本上就可以用了。

 using System;
using System.Collections;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading;

namespace Bend.Util {

    public class HttpProcessor {
        public TcpClient socket;        
        public HttpServer srv;

        private Stream inputStream;
        public StreamWriter outputStream;

        public String http_method;
        public String http_url;
        public String http_protocol_versionstring;
        public Hashtable httpHeaders = new Hashtable();


        private static int MAX_POST_SIZE = 10 * 1024 * 1024; // 10MB

        public HttpProcessor(TcpClient s, HttpServer srv) {
            this.socket = s;
            this.srv = srv;                   
        }


        private string streamReadLine(Stream inputStream) {
            int next_char;
            string data = "";
            while (true) {
                next_char = inputStream.ReadByte();
                if (next_char == '\n') { break; }
                if (next_char == '\r') { continue; }
                if (next_char == -1) { Thread.Sleep(1); continue; };
                data += Convert.ToChar(next_char);
            }            
            return data;
        }
        public void process() {                        
            // we can't use a StreamReader for input, because it buffers up extra data on us inside it's
            // "processed" view of the world, and we want the data raw after the headers
            inputStream = new BufferedStream(socket.GetStream());

            // we probably shouldn't be using a streamwriter for all output from handlers either
            outputStream = new StreamWriter(new BufferedStream(socket.GetStream()));
            try {
                parseRequest();
                readHeaders();
                if (http_method.Equals("GET")) {
                    handleGETRequest();
                } else if (http_method.Equals("POST")) {
                    handlePOSTRequest();
                }
            } catch (Exception e) {
                Console.WriteLine("Exception: " + e.ToString());
                writeFailure();
            }
            outputStream.Flush();
            // bs.Flush(); // flush any remaining output
            inputStream = null; outputStream = null; // bs = null;            
            socket.Close();             
        }

        public void parseRequest() {
            String request = streamReadLine(inputStream);
            string[] tokens = request.Split(' ');
            if (tokens.Length != 3) {
                throw new Exception("invalid http request line");
            }
            http_method = tokens[0].ToUpper();
            http_url = tokens[1];
            http_protocol_versionstring = tokens[2];

            Console.WriteLine("starting: " + request);
        }

        public void readHeaders() {
            Console.WriteLine("readHeaders()");
            String line;
            while ((line = streamReadLine(inputStream)) != null) {
                if (line.Equals("")) {
                    Console.WriteLine("got headers");
                    return;
                }

                int separator = line.IndexOf(':');
                if (separator == -1) {
                    throw new Exception("invalid http header line: " + line);
                }
                String name = line.Substring(0, separator);
                int pos = separator + 1;
                while ((pos < line.Length) && (line[pos] == ' ')) {
                    pos++; // strip any spaces
                }

                string value = line.Substring(pos, line.Length - pos);
                Console.WriteLine("header: {0}:{1}",name,value);
                httpHeaders[name] = value;
            }
        }

        public void handleGETRequest() {
            srv.handleGETRequest(this);
        }

        private const int BUF_SIZE = 4096;
        public void handlePOSTRequest() {
            // this post data processing just reads everything into a memory stream.
            // this is fine for smallish things, but for large stuff we should really
            // hand an input stream to the request processor. However, the input stream 
            // we hand him needs to let him see the "end of the stream" at this content 
            // length, because otherwise he won't know when he's seen it all! 

            Console.WriteLine("get post data start");
            int content_len = 0;
            MemoryStream ms = new MemoryStream();
            if (this.httpHeaders.ContainsKey("Content-Length")) {
                 content_len = Convert.ToInt32(this.httpHeaders["Content-Length"]);
                 if (content_len > MAX_POST_SIZE) {
                     throw new Exception(
                         String.Format("POST Content-Length({0}) too big for this simple server",
                           content_len));
                 }
                 byte[] buf = new byte[BUF_SIZE];              
                 int to_read = content_len;
                 while (to_read > 0) {  
                     Console.WriteLine("starting Read, to_read={0}",to_read);

                     int numread = this.inputStream.Read(buf, 0, Math.Min(BUF_SIZE, to_read));
                     Console.WriteLine("read finished, numread={0}", numread);
                     if (numread == 0) {
                         if (to_read == 0) {
                             break;
                         } else {
                             throw new Exception("client disconnected during post");
                         }
                     }
                     to_read -= numread;
                     ms.Write(buf, 0, numread);
                 }
                 ms.Seek(0, SeekOrigin.Begin);
            }
            Console.WriteLine("get post data end");
            srv.handlePOSTRequest(this, new StreamReader(ms));

        }

        public void writeSuccess() {
            outputStream.WriteLine("HTTP/1.0 200 OK");            
            outputStream.WriteLine("Content-Type: text/html");
            outputStream.WriteLine("Connection: close");
            outputStream.WriteLine("");
        }

        public void writeFailure() {
            outputStream.WriteLine("HTTP/1.0 404 File not found");
            outputStream.WriteLine("Connection: close");
            outputStream.WriteLine("");
        }
    }

    public abstract class HttpServer {

        protected int port;
        TcpListener listener;
        bool is_active = true;

        public HttpServer(int port) {
            this.port = port;
        }

        public void listen() {
            try {
                listener = new TcpListener(port);
                listener.Start();
                while (is_active)
                {
                    TcpClient s = listener.AcceptTcpClient();
                    HttpProcessor processor = new HttpProcessor(s, this);
                    Thread thread = new Thread(new ThreadStart(processor.process));
                    thread.Start();
                    Thread.Sleep(1);
                }
            }
            catch (Exception e) {
            }
            finally { }

        }

        public abstract void handleGETRequest(HttpProcessor p);
        public abstract void handlePOSTRequest(HttpProcessor p, StreamReader inputData);
    }

    public class MyHttpServer : HttpServer {
        public MyHttpServer(int port)
            : base(port) {
        }
        public override void handleGETRequest(HttpProcessor p) {
            Console.WriteLine("request: {0}", p.http_url);
            p.writeSuccess();
            p.outputStream.WriteLine("<html><body><h1>test server</h1>");
            p.outputStream.WriteLine("Current Time: " + DateTime.Now.ToString());
            p.outputStream.WriteLine("url : {0}", p.http_url);

            p.outputStream.WriteLine("<form method=post action=/form>");
            p.outputStream.WriteLine("<input type=text name=foo value=foovalue>");
            p.outputStream.WriteLine("<input type=submit name=bar value=barvalue>");
            p.outputStream.WriteLine("</form>");
        }

        /// <summary>
        /// 处理充值消息
        /// </summary>
        /// <param name="p"></param>
        /// <param name="inputData"></param>
        public override void handlePOSTRequest(HttpProcessor p, StreamReader inputData) {
            Console.WriteLine("POST request: {0}", p.http_url);
            //客户端读出来的内容
            string data = inputData.ReadToEnd();
            //处理函数

            //向客户端发送的消息
            p.outputStream.WriteLine("服务器返回的结果");



        }
    }

    public class TestMain {
        public static int Main(String[] args) {
            try {
                HttpServer httpServer;
                if (args.GetLength(0) > 0)
                {
                    httpServer = new MyHttpServer(Convert.ToInt16(args[0]));
                }
                else
                {
                    httpServer = new MyHttpServer(8889);
                }
                Thread thread = new Thread(new ThreadStart(httpServer.listen));
                thread.Start();
            }catch(Exception e)
            {

            }
            finally
            {

            }

            return 0;
        }

    }

}



说明:这里中文注释的地方是需要你去处理的内容,也就是进行二次验证的地址,然后通知客户端发放奖励等等

客户端传递参数并发放奖励
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class HttpClient : MonoBehaviour {

    // Use this for initialization
    void Start () {
        TestHttpSend();

    }

    // Update is called once per frame
    void Update () {

    }

    public void TestHttpSend()
    {
        //测试POST方法  
        WWWForm form = new WWWForm();
        form.AddField("string", "苹果回执的参数,准备上传到服务器");
        StartCoroutine(SendPost("http://你的ip或者域名:8889/", form));
    }

    IEnumerator SendGet(string _url)
    {
        WWW getData = new WWW(_url);
        yield return getData;
        if (getData.error != null)
        {
            Debug.Log(getData.error);
        }
        else
        {
            Debug.Log(getData.text);
        }
    }

    IEnumerator SendPost(string _url, WWWForm _wForm)
    {
        WWW postData = new WWW(_url, _wForm);
        yield return postData;
        if (postData.error != null)
        {
            Debug.Log(postData.error);
        }
        else
        {
            Debug.Log(postData.text);
        }
    }
}
发布到服务器上

说明:服务器的代码我发现了几个发布的问题,不过可能你不一定会遇到。

  1. 发布的时候需要验证而发布不了,可以参考提示的问题是
    签名时出错,未找到SignTool.exe

  2. 发布到云服务器安装后,提示程序终止问题CLR20R3 可以参考,不过我这里的代码是解决了的,原因就是在连接的时候需要添加trycatch 捕获异常,不然服务器不让运行

  3. 发布的程序在服务器上一闪而过,没任何提示,原因是你的端口被占用了,这里可以通过控制台查看下你的端口还有哪些没有被占用,然后选一个出来用即可指令:**netstat
    -ano** 查看哪些被占用了 netstat -ano | findstr 端口号 查看某个端口的占用程序

验证结果

服务器
这里写图片描述
客户端
这里写图片描述

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转载自blog.csdn.net/pdw_jsp/article/details/80465225