【Unity】UGUI 制作音乐播放器

首先看一下效果


思路:就是算出当前要播放的clip 的长度 换算成时间,显示为这个音频的总时间 10:49

AudioSource.time 就是当前音频播放的时间 进行换算 就是为当前显示的播放时间 00:37

核心代码

public AudioSource s2AudioManger;
	public AudioClip audio;

	private int clipHour;
	private int clipMinute;
	private int clipSecond;

	private int currentHour;
	private int currentMinute;
	private int currentSecond;

	private string audioTimeText;


	public void AudioLength ()
	{
		clipHour = (int)s2AudioManger.clip.length / 3600;
		clipMinute = (int)(s2AudioManger.clip.length - clipHour * 3600) / 60;
		clipSecond = (int)(s2AudioManger.clip.length - clipHour * 3600 - clipMinute * 60);
		Debug.Log ("clipHour" + clipHour);
		Debug.Log ("clipMinute" + clipMinute);
		Debug.Log ("clipSecond" + clipSecond);
	}

	public string ShowAudioTime ()
	{
		currentHour = (int)s2AudioManger.time / 3600;
		currentMinute = (int)(s2AudioManger.time - currentHour * 3600) / 60;
		currentSecond = (int)(s2AudioManger.time - currentHour * 3600 - currentMinute * 60);
		audioTimeText = string.Format ("{0:D2}:{1:D2}:{2:D2}/{3:D2}:{4:D2}:{5:D2}", currentHour, currentMinute, currentSecond, clipHour, clipMinute, clipSecond);

		return audioTimeText;
	}
    // 当前Slider 进度显示 
	public float MusicSlider ()
	{
		return s2AudioManger.time / s2AudioManger.clip.length;
	}



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转载自blog.csdn.net/ldy597321444/article/details/79186111