《多线程并发》(二)

1.线程通信

概念:线程通信的目标是使线程间能够互相发送信号。另一方面,线程通信使线程能够等待其他线程的信号多个线程在处理同一个资源,并且任务不同时,需要线程通信来帮助解决线程之间对同一个变量的使用或操作就是多个线程在操作同一份数据时, 避免对同一共享变量的争夺。于是我们引出了等待唤醒机制:(wait()notify())就是在一个线程进行了规定操作后,就进入等待状态(wait), 等待其他线程执行完他们的指定代码过后 再将其唤醒(notify);

注意:

1.wait()notify() 必须配合synchronized关键字使用

2.wait()释放锁、notify()不释放锁

public class WaitAndNotify {
    private volatile static List list=new ArrayList();
    public void add(){
        list.add("suonanjiexi");
    }
    public int size(){
        return list.size();
    }
public static void main(String[] args) {
        final WaitAndNotify waitAndNotify=new WaitAndNotify();
        final Object lock=new Object();
        Thread t1=new Thread(new Runnable() {
            @Override
            public void run() {
               synchronized (lock){
                   try{
                   for (int i = 0; i <10 ; i++) {
                       waitAndNotify.add();
                       System.out.println("当前线程:"+Thread.currentThread().getName()+"添加一个元素...");
                       Thread.sleep(500);
                       if (waitAndNotify.size()==5){
                           System.out.println("已经发出通知...");
                           lock.notify();
                       }
                   }
               } catch (Exception e){
                       e.printStackTrace();
            }
         }

        }
 },"t1");

   Thread t2=new Thread(new Runnable() {
    @Override
    public void run() {
                synchronized (lock){
                    try{
                    if(waitAndNotify.size()!=5){
                        lock.wait();
                    }
                    System.out.println("当前线程:"+Thread.currentThread().getName()+"收到通知线程停止...");
                    throw new RuntimeException();
                }  catch (Exception e){
                        e.printStackTrace();
              }

        }
    }

    },"t2");
    t2.start();
    t1.start();  
}
}

 实现实时的通知

public class WaitAndNotify {
    private volatile static List list=new ArrayList();
    final static CountDownLatch countDownLatch=new CountDownLatch(1);
    public void add(){
        list.add("suonanjiexi");
    }
    public int size(){
        return list.size();
    }
public static void main(String[] args) {
        final WaitAndNotify waitAndNotify=new WaitAndNotify();
        final Object lock=new Object();
        Thread t1=new Thread(new Runnable() {
            @Override
            public void run() {
               //synchronized (lock){
                   try{
                   for (int i = 0; i <10 ; i++) {
                       waitAndNotify.add();
                       System.out.println("当前线程:"+Thread.currentThread().getName()+"添加一个元素...");
                       Thread.sleep(500);
                       if (waitAndNotify.size()==5){
                           System.out.println("已经发出通知...");
                           countDownLatch.countDown();
                           //lock.notify();
                       }
                   }
               } catch (Exception e){
                       e.printStackTrace();
            }
         //}

        }
 },"t1");

   Thread t2=new Thread(new Runnable() {
    @Override
    public void run() {
                //synchronized (lock){
                    try{
                    if(waitAndNotify.size()!=5){
                        countDownLatch.await();
                        //lock.wait();
                    }
                    System.out.println("当前线程:"+Thread.currentThread().getName()+"收到通知线程停止...");
                    throw new RuntimeException();
                }  catch (Exception e){
                        e.printStackTrace();
              }

       // }
    }

    },"t2");
    t2.start();
    t1.start();
}
}


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转载自blog.csdn.net/sinat_24798023/article/details/80828677