opencv findContours和drawContours使用方法

OpenCV 支持大量的轮廓、边缘、边界的相关函数,相应的函数有 moments HuMoments findContours drawContoursapproxPolyDParcLengthboundingRectcontourAreaconvexHull fitEllipsefitLineisContourConvexminAreaRectminEnclosingCircle mathcShapespointPolygonTest

 

 下面这个程序用到的函数有,简单介绍其功能如下:

findContours:找到图像中轮廓

approxPolyDP:对多边形曲线做近似

boundingRect:计算并返回包围轮廓点集的最小矩形

minEnclosingCircle:计算并返回包围轮廓点集的最小圆形及其半径

drawContours:根据轮廓点集和轮廓结构画出轮廓

 

程序代码及详细注释:

// 050 创建包围轮廓的矩形和圆形边界框.cpp :定义控制台应用程序的入口点。
//

#include"stdafx.h"

扫描二维码关注公众号,回复: 2285768 查看本文章

#include"opencv2/highgui/highgui.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include <iostream>
#include <stdio.h>
#include<stdlib.h>

 

using namespace cv;
using namespace std;

Mat src; Mat src_gray;
int thresh = 100;
int max_thresh = 255;
RNG rng(12345);

 

/// 函数声明
void thresh_callback(int, void* );

 


int main( int argc, char** argv )
{
  /// 载入原图像, 返回3通道图像
  src = imread( "boundrect.jpg");

 

  ///转化成灰度图像并进行平滑
  cvtColor( src, src_gray, CV_BGR2GRAY );
  blur( src_gray, src_gray, Size(3,3));

 

  /// 创建窗口
  char* source_window = "Source";
  namedWindow( source_window, CV_WINDOW_AUTOSIZE);
  imshow( source_window, src);

 

  createTrackbar( "Threshold:", "Source", &thresh, max_thresh,thresh_callback );
  thresh_callback( 0, 0);

 

  waitKey(0);
  return(0);
}

 


void thresh_callback(int, void* )
{
  Mat threshold_output;
 vector<vector<Point>>contours;   //轮廓数组(非矩形数组),每个轮廓是一个Point型的vector
  vector<Vec4i>hierarchy;                //见下面findContours的解释

 

  ///使用Threshold二值
  threshold( src_gray, threshold_output, thresh,255, THRESH_BINARY );

 

  /// 找到轮廓
 //contours参数为检测的轮廓数组,每一个轮廓用一个point类型的vector表示
//hiararchy参数和轮廓个数相同,每个轮廓contours[ i ]对应4个hierarchy元素hierarchy[ i][ 0 ] ~hierarchy[ i ][ 3 ],
 //分别表示后一个轮廓、前一个轮廓、父轮廓、内嵌轮廓的索引编号,如果没有对应项,该值设置为负数。
  //CV_RETR_TREE:建立一个等级树结构的轮廓
  //
  findContours( threshold_output, contours,hierarchy, CV_RETR_TREE, CV_CHAIN_APPROX_SIMPLE, Point(0, 0));

 

  /// 多边形逼近轮廓 +获取矩形和圆形边界框
 vector<vector<Point>> contours_poly( contours.size());         //近似后的轮廓点集
  vector<Rect>boundRect( contours.size());                          //包围点集的最小矩形vector
 vector<Point2f>center(contours.size());                              //包围点集的最小圆形vector
 vector<float>radius( contours.size());                                  //包围点集的最小圆形半径vector

 

  for( int i = 0; i< contours.size(); i++ )
    {
   approxPolyDP(Mat(contours[i]), contours_poly[i], 3, true);     //对多边形曲线做适当近似,contours_poly[i]是输出的近似点集
      boundRect[i] = boundingRect( Mat(contours_poly[i]));        //计算并返回包围轮廓点集的最小矩形
      minEnclosingCircle( contours_poly[i], center[i], radius[i]);    //计算并返回包围轮廓点集的最小圆形及其半径
    }


  /// 画多边形轮廓 + 包围的矩形框 + 圆形框
  Mat drawing = Mat::zeros(threshold_output.size(), CV_8UC3 );
  for( int i = 0; i<contours.size(); i++ )
    {
      Scalar color = Scalar( rng.uniform(0, 255), rng.uniform(0,255),rng.uniform(0,255) );  //随机颜色
   //   drawContours( drawing,contours_poly, i, color, 1, 8,vector<Vec4i>(), 0, Point() );
      drawContours( drawing, contours_poly, i, color, 1, 8, hierarchy, 0,Point());        //根据轮廓点集contours_poly和轮廓结构hierarchy画出轮廓

      rectangle( drawing, boundRect[i].tl(), boundRect[i].br(), color, 2,8, 0);             //画矩形,tl矩形左上角,br右上角
 
     circle( drawing, center[i], (int)radius[i], color, 2, 8, 0);                                       //画圆形
 
   }

  /// 显示在一个窗口
 
namedWindow( "Contours", CV_WINDOW_AUTOSIZE);
 
imshow( "Contours", drawing );
}

运行结果:


猜你喜欢

转载自blog.csdn.net/ecnu18918079120/article/details/78428002