swift笔记--转换图片为灰度图

import UIKit

class ViewController: UIViewController {

override func viewDidLoad() {

super.viewDidLoad()

// Do any additional setup after loading the view, typically from a nib.

let image = UIImage(named: "img1")

// 调用灰度图转换方法

let grayedImage = self.grayImage(image: image!)

let imageView = UIImageView(image: grayedImage)

imageView.center = CGPoint(x: 160, y: 260)

self.view.addSubview(imageView)

}

// 创建一个方法,传递一个图像参数

func grayImage(image:UIImage) -> UIImage {

// 获得原图像的尺寸属性

let imageSize = image.size

// 获得宽度和高度数值

let width = Int(imageSize.width)

let height = Int(imageSize.height)

// 创建灰度色彩空间对象,各种设备对待颜色的方式都不一样,颜色必须有一个相关的色彩空间

let spaceRef = CGColorSpaceCreateDeviceGray()

// 参数data指向渲染的绘制内存的地址,bitsOerComponent表示内存中像素的每个组件的位数,bytesPerRow表示每一行在内存中占的比特数,space表示使用的颜色空间,bitmapInfo表示是否包含alpha通道

let context = CGContext(data: nil, width: width, height: height, bitsPerComponent: 8, bytesPerRow: 0, space: spaceRef, bitmapInfo: CGBitmapInfo().rawValue)!

// 然后创建一个和原视图同样尺寸的空间

let rect = CGRect(x: 0, y: 0, width: imageSize.width, height: imageSize.height)

// 在灰度上下文中画入图片

context.draw(image.cgImage!, in: rect)

// 从上下文中获取并生成专为灰度的图片

let grayImage = UIImage(cgImage: context.makeImage()!)

return grayImage

}

override func didReceiveMemoryWarning() {

super.didReceiveMemoryWarning()

// Dispose of any resources that can be recreated.

}

}

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转载自blog.csdn.net/weixin_41735943/article/details/81163966