android Activity启动过程(三)从栈顶Activity的onPause到启动activityon的Resume过程

ActivityStack.startPausingLocked() 
IApplicationThread.schudulePauseActivity() 
ActivityThread.sendMessage() 
ActivityThread.H.sendMessage(); 
ActivityThread.H.handleMessage() 
ActivityThread.handlePauseActivity() 
ActivityThread.performPauseActivity() 
Activity.performPause() 
Activity.onPause() 
ActivityManagerNative.getDefault().activityPaused(token) 
ActivityManagerService.activityPaused() 
ActivityStack.activityPausedLocked() 
ActivityStack.completePauseLocked() 
ActivityStack.resumeTopActivitiesLocked() 
ActivityStack.resumeTopActivityLocked() 
ActivityStack.resumeTopActivityInnerLocked() 
ActivityStack.startSpecificActivityLocked 

ActivityStack.java

final class ActivityStack {
     ...
    private boolean resumeTopActivityInnerLocked(ActivityRecord prev, Bundle options) {
        ...
        if (mResumedActivity != null) {
            if (DEBUG_STATES) Slog.d(TAG_STATES,
                    "resumeTopActivityLocked: Pausing " + mResumedActivity);
            pausing |= startPausingLocked(userLeaving, false, true, dontWaitForPause);
        }        ...
        return true;
    }
    
    final boolean startPausingLocked(boolean userLeaving, boolean uiSleeping, boolean resuming,
            boolean dontWait) {
        if (mPausingActivity != null) {
            Slog.wtf(TAG, "Going to pause when pause is already pending for " + mPausingActivity);
            completePauseLocked(false);
        }
        ActivityRecord prev = mResumedActivity;
        if (prev == null) {
            if (!resuming) {
                Slog.wtf(TAG, "Trying to pause when nothing is resumed");
                mStackSupervisor.resumeTopActivitiesLocked();
            }
            return false;
        }
        ...
        if (prev.app != null && prev.app.thread != null) {
            if (DEBUG_PAUSE) Slog.v(TAG_PAUSE, "Enqueueing pending pause: " + prev);
            try {
                EventLog.writeEvent(EventLogTags.AM_PAUSE_ACTIVITY,
                        prev.userId, System.identityHashCode(prev),
                        prev.shortComponentName);
                mService.updateUsageStats(prev, false);
                prev.app.thread.schedulePauseActivity(prev.appToken, prev.finishing,
                        userLeaving, prev.configChangeFlags, dontWait);
            } catch (Exception e) {
                // Ignore exception, if process died other code will cleanup.
                Slog.w(TAG, "Exception thrown during pause", e);
                mPausingActivity = null;
                mLastPausedActivity = null;
                mLastNoHistoryActivity = null;
            }
        } else {
            mPausingActivity = null;
            mLastPausedActivity = null;
            mLastNoHistoryActivity = null;
        }
        ...
    }
    ...
}

这里执行了pre.app.thread.schedulePauseActivity方法。这里prev是一个ActivityRecord 

ActivityRecord.java
final class ActivityRecord {
ProcessRecord app;      // if non-null, hosting application
...
}

这里APP是一个ProcessRecord 

ProcessRecord.java

final class ProcessRecord {
IApplicationThread thread; // the actual proc... may be null only if
...
}

通过分析不难发现这里的thread是一个IApplicationThread

IApplicationThread.java 主要是一个接口

public interface IApplicationThread extends IInterface {
    void schedulePauseActivity(IBinder token, boolean finished, boolean userLeaving,
            int configChanges, boolean dontReport) throws RemoteException;
    void scheduleStopActivity(IBinder token, boolean showWindow,
            int configChanges) throws RemoteException;
    void scheduleWindowVisibility(IBinder token, boolean showWindow) throws RemoteException;
    void scheduleSleeping(IBinder token, boolean sleeping) throws RemoteException;
    void scheduleResumeActivity(IBinder token, int procState, boolean isForward, Bundle resumeArgs)
            throws RemoteException;
    void scheduleSendResult(IBinder token, List<ResultInfo> results) throws RemoteException;
    void scheduleLaunchActivity(Intent intent, IBinder token, int ident,
            ActivityInfo info, Configuration curConfig, CompatibilityInfo compatInfo,
            IVoiceInteractor voiceInteractor, int procState, Bundle state,
            PersistableBundle persistentState, List<ResultInfo> pendingResults,
            List<Intent> pendingNewIntents, boolean notResumed, boolean isForward,
            ProfilerInfo profilerInfo) throws RemoteException;
    void scheduleRelaunchActivity(IBinder token, List<ResultInfo> pendingResults,
            List<Intent> pendingNewIntents, int configChanges,
            boolean notResumed, Configuration config) throws RemoteException;
    void scheduleNewIntent(List<Intent> intent, IBinder token) throws RemoteException;
    void scheduleDestroyActivity(IBinder token, boolean finished,
            int configChanges) throws RemoteException;
    void scheduleReceiver(Intent intent, ActivityInfo info, CompatibilityInfo compatInfo,
            int resultCode, String data, Bundle extras, boolean sync,
            int sendingUser, int processState) throws RemoteException;
            ....
}

ActivityThread.java

public final class ActivityThread {
    final ApplicationThread mAppThread = new ApplicationThread();
    final H mH = new H();
    
    private void sendMessage(int what, Object obj) {
        sendMessage(what, obj, 0, 0, false);
    }

    private void sendMessage(int what, Object obj, int arg1) {
        sendMessage(what, obj, arg1, 0, false);
    }

    private void sendMessage(int what, Object obj, int arg1, int arg2) {
        sendMessage(what, obj, arg1, arg2, false);
    }

    private void sendMessage(int what, Object obj, int arg1, int arg2, boolean async) {
        if (DEBUG_MESSAGES) Slog.v(
            TAG, "SCHEDULE " + what + " " + mH.codeToString(what)
            + ": " + arg1 + " / " + obj);
        Message msg = Message.obtain();
        msg.what = what;
        msg.obj = obj;
        msg.arg1 = arg1;
        msg.arg2 = arg2;
        if (async) {
            msg.setAsynchronous(true);
        }
        mH.sendMessage(msg);
    }
    
      private class H extends Handler {
          ...
                  public void handleMessage(Message msg) {
            if (DEBUG_MESSAGES) Slog.v(TAG, ">>> handling: " + codeToString(msg.what));
            switch (msg.what) {
                case LAUNCH_ACTIVITY: {
                    Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityStart");
                    final ActivityClientRecord r = (ActivityClientRecord) msg.obj;

                    r.packageInfo = getPackageInfoNoCheck(
                            r.activityInfo.applicationInfo, r.compatInfo);
                    handleLaunchActivity(r, null);
                    Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                } break;
                case RELAUNCH_ACTIVITY: {
                    Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityRestart");
                    ActivityClientRecord r = (ActivityClientRecord)msg.obj;
                    handleRelaunchActivity(r);
                    Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                } break;
                case PAUSE_ACTIVITY:
                    Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityPause");
                    handlePauseActivity((IBinder)msg.obj, false, (msg.arg1&1) != 0, msg.arg2,
                            (msg.arg1&2) != 0);
                    maybeSnapshot();
                    Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                    break;
                case PAUSE_ACTIVITY_FINISHING:
                    Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityPause");
                    handlePauseActivity((IBinder)msg.obj, true, (msg.arg1&1) != 0, msg.arg2,
                            (msg.arg1&1) != 0);
                    Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                    break;
                case STOP_ACTIVITY_SHOW:
                    Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityStop");
                    handleStopActivity((IBinder)msg.obj, true, msg.arg2);
                    Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                    break;
                case STOP_ACTIVITY_HIDE:
                    Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityStop");
                    handleStopActivity((IBinder)msg.obj, false, msg.arg2);
                    Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                    break;
                    ...
        }
      }
    ...
}

而在ActivityThread中也定义了一个ApplicationThread的类,其继承了IApplicationThread,并且都是Binder对象,

不难看出这里的IApplicationThread是一个Binder的client端

而ActivityThread中的ApplicationThread是一个Binder对象的server端,

所以通过这里的thread.schedulePauseActivity实际上调用的就是ApplicationThread的schedulePauseActivity方法

这里的ApplicationThread可以和ActivityManagerNative对于一下: 
通过ActivityManagerNative –> ActivityManagerService实现了应用进程与SystemServer进程的通讯 
通过AppicationThread <– IApplicationThread实现了SystemServer进程与应用进程的通讯

ActivityThread.java#ApplicationThread 是ActivityThread的内部类

 private class ApplicationThread extends ApplicationThreadNative {
                ...
        public final void schedulePauseActivity(IBinder token, boolean finished,
                boolean userLeaving, int configChanges, boolean dontReport) {
            sendMessage(
                    finished ? H.PAUSE_ACTIVITY_FINISHING : H.PAUSE_ACTIVITY,
                    token,
                    (userLeaving ? 1 : 0) | (dontReport ? 2 : 0),
                    configChanges);
        }

        public final void scheduleStopActivity(IBinder token, boolean showWindow,
                int configChanges) {
           sendMessage(
                showWindow ? H.STOP_ACTIVITY_SHOW : H.STOP_ACTIVITY_HIDE,
                token, 0, configChanges);
        }

    

        public final void scheduleResumeActivity(IBinder token, int processState,
                boolean isForward, Bundle resumeArgs) {
            updateProcessState(processState, false);
            sendMessage(H.RESUME_ACTIVITY, token, isForward ? 1 : 0);
        }

        public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,
                ActivityInfo info, Configuration curConfig, CompatibilityInfo compatInfo,
                IVoiceInteractor voiceInteractor, int procState, Bundle state,
                PersistableBundle persistentState, List<ResultInfo> pendingResults,
                List<Intent> pendingNewIntents, boolean notResumed, boolean isForward,
                ProfilerInfo profilerInfo) {

            updateProcessState(procState, false);

            ActivityClientRecord r = new ActivityClientRecord();

            r.token = token;
            ...
            sendMessage(H.LAUNCH_ACTIVITY, r);
        }

       ...
 }

 schedulePauseActivity是在内部类中调用ActivityThread的sendMessage()

最终调用了mH的sendMessage方法,mH是在ActivityThread中定义的一个Handler对象(主要处理SystemServer进程的消息)

Handler在handleMessage()可以发现其调用了handlePauseActivity方法

ActivityThread.java#handlePauseActivity

private void handlePauseActivity(IBinder token, boolean finished,
            boolean userLeaving, int configChanges, boolean dontReport) {
        ActivityClientRecord r = mActivities.get(token);
        if (r != null) {
            //Slog.v(TAG, "userLeaving=" + userLeaving + " handling pause of " + r);
            if (userLeaving) {
                performUserLeavingActivity(r);
            }

            r.activity.mConfigChangeFlags |= configChanges;
            performPauseActivity(token, finished, r.isPreHoneycomb());

            // Make sure any pending writes are now committed.
            if (r.isPreHoneycomb()) {
                QueuedWork.waitToFinish();
            }

            // Tell the activity manager we have paused.
            if (!dontReport) {
                try {
                    ActivityManagerNative.getDefault().activityPaused(token);
                } catch (RemoteException ex) {
                }
            }
            mSomeActivitiesChanged = true;
        }
    }

在方法体内部通过调用performPauseActivity方法来实现对栈顶Activity的onPause生命周期方法的回调,可以具体看一下他的实现:

 

ActivityThread.java#performPauseActivity

final Bundle performPauseActivity(IBinder token, boolean finished,
            boolean saveState) {
        ActivityClientRecord r = mActivities.get(token);
        return r != null ? performPauseActivity(r, finished, saveState) : null;
    }
final Bundle performPauseActivity(ActivityClientRecord r, boolean finished,
            boolean saveState) {
        ...
        mInstrumentation.callActivityOnPause(r.activity);
        ...
        return !r.activity.mFinished && saveState ? r.state : null;
    }

 回到了mInstrumentation的callActivityOnPuase方法:

Instrumentation.java#callActivityOnPause

public void callActivityOnPause(Activity activity) {
        activity.performPause();
    }

Activity.java#performPause

final void performPause() {
        mDoReportFullyDrawn = false;
        mFragments.dispatchPause();
        mCalled = false;
        onPause();
        mResumed = false;
        if (!mCalled && getApplicationInfo().targetSdkVersion
                >= android.os.Build.VERSION_CODES.GINGERBREAD) {
            throw new SuperNotCalledException(
                    "Activity " + mComponent.toShortString() +
                    " did not call through to super.onPause()");
        }
        mResumed = false;
    }

回调到了Activity的onPause方法,也就是说我们在启动一个Activity的时候最先被执行的是栈顶的Activity的onPause方法。

然后回到我们的handlePauseActivity方法,在该方法的最后面执行了ActivityManagerNative.getDefault().activityPaused(token);方法,这是应用进程告诉服务进程,栈顶Activity已经执行完成onPause方法了,通过前面我们的分析,我们知道这句话最终会被ActivityManagerService的activityPaused方法执行。

ActivityManagerService.java#activityPaused

    @Override
    public final void activityPaused(IBinder token) {
        final long origId = Binder.clearCallingIdentity();
        synchronized(this) {
            ActivityStack stack = ActivityRecord.getStackLocked(token);
            if (stack != null) {
                stack.activityPausedLocked(token, false);
            }
        }
        Binder.restoreCallingIdentity(origId);
    }

 该方法内部会调用ActivityStack的activityPausedLocked方法

ActivityStack.java#activityPausedLocked

final void activityPausedLocked(IBinder token, boolean timeout) {
            ...
                if (DEBUG_STATES) Slog.v(TAG_STATES, "Moving to PAUSED: " + r
                        + (timeout ? " (due to timeout)" : " (pause complete)"));
                completePauseLocked(true);
            ...
    }
 
 private void completePauseLocked(boolean resumeNext) {
        ...

        if (resumeNext) {
            final ActivityStack topStack = mStackSupervisor.getFocusedStack();
            if (!mService.isSleepingOrShuttingDown()) {
                mStackSupervisor.resumeTopActivitiesLocked(topStack, prev, null);
            } else {
                mStackSupervisor.checkReadyForSleepLocked();
                ActivityRecord top = topStack.topRunningActivityLocked(null);
                if (top == null || (prev != null && top != prev)) {
                    // If there are no more activities available to run,
                    // do resume anyway to start something.  Also if the top
                    // activity on the stack is not the just paused activity,
                    // we need to go ahead and resume it to ensure we complete
                    // an in-flight app switch.
                    mStackSupervisor.resumeTopActivitiesLocked(topStack, null, null);
                }
            }
      

 经过了一系列的逻辑之后,又调用了resumeTopActivitiesLocked方法,又回到了第二步中解析的方法中了,这样经过 
resumeTopActivitiesLocked –> 
ActivityStack.resumeTopActivityLocked() –> 
resumeTopActivityInnerLocked –> 
startSpecificActivityLocked 

void startSpecificActivityLocked(ActivityRecord r,
            boolean andResume, boolean checkConfig) {
        // Is this activity's application already running?
        ProcessRecord app = mService.getProcessRecordLocked(r.processName,
                r.info.applicationInfo.uid, true);

        r.task.stack.setLaunchTime(r);

        if (app != null && app.thread != null) {
            try {
                if ((r.info.flags&ActivityInfo.FLAG_MULTIPROCESS) == 0
                        || !"android".equals(r.info.packageName)) {
                    // Don't add this if it is a platform component that is marked
                    // to run in multiple processes, because this is actually
                    // part of the framework so doesn't make sense to track as a
                    // separate apk in the process.
                    app.addPackage(r.info.packageName, r.info.applicationInfo.versionCode,
                            mService.mProcessStats);
                }
                realStartActivityLocked(r, app, andResume, checkConfig);
                return;
            } catch (RemoteException e) {
                Slog.w(TAG, "Exception when starting activity "
                        + r.intent.getComponent().flattenToShortString(), e);
            }

            // If a dead object exception was thrown -- fall through to
            // restart the application.
        }

        mService.startProcessLocked(r.processName, r.info.applicationInfo, true, 0,
                "activity", r.intent.getComponent(), false, false, true);
    }

可以发现在这个方法中,首先会判断一下需要启动的Activity所需要的应用进程是否已经启动,若启动的话,则直接调用realStartAtivityLocked方法,否则调用startProcessLocked方法,用于启动应用进程。 
这样关于启动Activity时的第三步骤就已经执行完成了,这里主要是实现了对栈顶Activity执行onPause 
方法,而这个方法首先判断需要启动的Activity所属的进程是否已经启动,若已经启动则直接调用启动Activity的方法,否则将先启动Activity的应用进程,然后在启动该Activity

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转载自www.cnblogs.com/mingfeng002/p/9155401.html