css3相册 动画

<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8">
    <title>Title</title>
    <style>
        html,
        body {
            margin: 0;
            padding: 0;
            background-color: #29454d;
            /*禁止文字被选中*/
            -moz-user-select: none;
            /*火狐*/
            -webkit-user-select: none;
            /*webkit浏览器*/
            -ms-user-select: none;
            /*IE10*/
            -khtml-user-select: none;
            /*早期浏览器*/
            user-select: none;
            overflow: hidden;
        }
        
        .box {
            position: relative;
            height: 500px;
            width: 500px;
            margin: 100px auto;
            transform-style: preserve-3d;
            perspective: 2000px;
        }
        
        .di {
            position: relative;
            left: 50%;
            top: 50%;
            height: 200px;
            width: 200px;
            transform: translate(-50%, -50%) rotatex(90deg);
            transform-style: preserve-3d;
        }
        
        .z {
            position: relative;
            height: 200px;
            width: 200px;
            border-radius: 50%;
            transform-style: preserve-3d;
            /*transform: rotatez(1deg);*/
        }
        
        p {
            margin: 0;
            position: absolute;
            top: 0;
            /*为了保证圆心在父盒子中心,父盒子旋转时圆心稳定,所以设置left*/
            left: 25px;
            height: 200px;
            width: 150px;
            border: 2px solid #fd7068;
            box-sizing: border-box;
            background-color: #ffffff;
            background-size: cover;
            background-position: center;
            background-repeat: no-repeat;
            /*opacity: .7;*/
            font-size: 10px;
            line-height: 200px;
            text-align: center;
            /*box-shadow: 0 0 100px #16ff8b;*/
            /*倒影,不兼容*/
            box-reflect: below 10px -webkit-linear-gradient(top, rgba(250, 250, 250, 0), rgba(250, 250, 250, .0) 30%, rgba(250, 250, 250, 0.5));
            -webkit-box-reflect: below 10px -webkit-linear-gradient(top, rgba(250, 250, 250, 0), rgba(250, 250, 250, .0) 30%, rgba(250, 250, 250, 0.5));
            /*backface-visibility: hidden;*/
        }
    </style>
</head>

<body>
    <div class="box">
        <div class="di">
            <div class="z">
                <p>可以拖拽图片文件进来</p>
                <p>可以拖拽图片文件进来</p>
                <p>可以拖拽图片文件进来</p>
                <p>可以拖拽图片文件进来</p>
                <p>可以拖拽图片文件进来</p>
                <p>可以拖拽图片文件进来</p>
                <p>可以拖拽图片文件进来</p>
                <p>可以拖拽图片文件进来</p>
                <p>可以拖拽图片文件进来</p>
                <p>可以拖拽图片文件进来</p>
                <p>可以拖拽图片文件进来</p>
                <p>可以拖拽图片文件进来</p>
            </div>
        </div>
    </div>
    <script>
        window.onload = function() {
                setPs();
                move();
                drop();
            }
            //给每个p标签设置位置
        function setPs() {
            var ps = document.getElementsByTagName('p');
            for (var i = 0; i < ps.length; i++) {
                ps[i].style.transform = 'rotateX(-90deg) rotateY(' + i * 30 + 'deg) translateZ(400px)'
            }
        }
        //鼠标拖动旋转
        function move() {
            var zBox = document.querySelector('.z');
            var xBox = document.querySelector('.di');
            //声明计算鼠标移动速度用的变量
            var speedTimer = null;
            var speedX = 0;
            var speedY = 0;
            //声明记录旋转角度的两个变量
            var xDegNow = 90;
            var zDegNow = 0;
            //声明变量记录要旋转的角度
            var xDegDistance = 0;
            var zDegDistance = 0;
            //声明变量记录是否发生鼠标移动事件
            var isMove = false;
            window.onmousedown = function(e) {
                //鼠标按下
                //清除过渡属性
                xBox.style.transition = '';
                zBox.style.transition = '';
                //记录按下的坐标以及计算速度的初始坐标
                var xstart = e.clientX;
                var speedX_start = xstart;
                var ystart = e.clientY;
                var speedY_start = ystart;
                //记录用来计算速度的初始时间
                var tstart = new Date().getTime();
                var tnow = tstart;
                //设置计时器更新计算速度的当时时间
                speedTimer = setInterval(function() {
                    tnow = new Date().getTime();
                }, 10)
                window.onmousemove = function(e) {
                    //鼠标移动
                    isMove = true;
                    //记录当时的坐标计算距离
                    var xnow = e.clientX;
                    var ynow = e.clientY;
                    var xDistance = xnow - xstart;
                    var yDistance = ynow - ystart;
                    //如果计时超过一定时间(10毫秒),计算速度
                    if (tnow - tstart >= 10) {
                        //速度=(现在的坐标-初始坐标)/(现在时间-初始时间)
                        speedX = (xnow - speedX_start) / (tnow - tstart);
                        speedY = (ynow - speedY_start) / (tnow - tstart);
                        //让初始时间和坐标等于现在的时间和坐标
                        tstart = tnow;
                        speedX_start = xnow;
                        speedY_start = ynow;
                    }
                    //把鼠标移动距离计算成角度后设置到页面上
                    zDegDistance = zDegNow - (xDistance / 10);
                    zBox.style.transform = 'rotatez(' + zDegDistance + 'deg)';
                    xDegDistance = xDegNow - (yDistance / 10);
                    xDegDistance = xDegDistance > 179 ? 179 : xDegDistance < 1 ? 1 : xDegDistance;
                    xBox.style.transform = 'translate(-50%,-50%) rotatex(' + xDegDistance + 'deg)';
                };
            };
            window.onmouseup = function(e) {
                //鼠标松开
                //清除计时器 清除鼠标移动事件
                clearTimeout(speedTimer);
                window.onmousemove = null;
                //判断如果发生移动
                if (isMove) {
                    //添加过渡属性
                    xBox.style.transition = 'all 0.5s ease-out';
                    zBox.style.transition = 'all 0.5s ease-out';
                    //根据速度计算目标角度,设置到页面上
                    zDegDistance = zDegDistance - (speedX * 10);
                    zBox.style.transform = 'rotatez(' + zDegDistance + 'deg)';
                    xDegDistance = xDegDistance - (speedY * 10);
                    xDegDistance = xDegDistance > 179 ? 179 : xDegDistance < 1 ? 1 : xDegDistance;
                    xBox.style.transform = 'translate(-50%,-50%) rotatex(' + xDegDistance + 'deg)';
                    //记录当前角度的值更新
                    xDegNow = xDegDistance;
                    zDegNow = zDegDistance;
                    //用到的变量重置
                    isMove = false;
                    speedX = 0;
                    speedY = 0;
                    xDegDistance = 0;
                    zDegDistance = 0;
                }
            };

        }
        //鼠标拖拽文件
        function drop() {
            //取消鼠标拖拽文件进入窗口的默认行为
            window.ondragover = function(e) {
                e.preventDefault();
            }
            window.ondrop = function(e) {
                    e.preventDefault();
                }
                //添加拖拽到p标签的事件
            var ps = document.getElementsByTagName('p');
            for (var i = 0; i < ps.length; i++) {
                ps[i].index = i;
                ps[i].ondrop = function(e) {
                    var w = new FileReader();
                    w.index = this.index;
                    w.readAsDataURL(e.dataTransfer.files[0]);
                    w.onload = function() {
                        ps[this.index].style.backgroundImage = 'url(' + w.result + ')';
                        ps[this.index].innerHTML = '';
                    }
                }
            }
        }
    </script>
</body>

</html>

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转载自blog.csdn.net/ctf_0226/article/details/81259224