Unity点击开火键

关于Unity FPS插件中,点击鼠标左键开火键,具体做如下:

1   播放声音

AudioSource []aSources = weaponObj.GetComponents<AudioSource>();
AudioSource firefx = aSources[0] as AudioSource;
firefx.clip = fireSnd;//play fire sound
firefx.pitch = Random.Range(0.96f * Time.timeScale, 1.0f * Time.timeScale);		
firefx.PlayOneShot(firefx.clip, 0.9f / firefx.volume);


2   播放开火动作

weaponMesh.animation.Rewind("Fire");
weaponMesh.animation["Fire"].speed = fireAnimSpeed;
weaponMesh.animation.CrossFade("Fire", 0.35f,PlayMode.StopAll);


3   自己的子弹减一

bulletsLeft -= 1;



4   计算敌人的伤害

HitObject(hit, direction);

  调用敌人身上的ApplyDamage这个方法

hit.collider.SendMessageUpwards("ApplyDamage", damage, SendMessageOptions.DontRequireReceiver);




FR:海涛高软(Hunk Xu) 
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转载自blog.csdn.net/qq_15267341/article/details/82702213