获取面板上rotation的值

转:unity获取真实旋转数据 - 雨夜泥沙 - 博客园  https://www.cnblogs.com/kaohum/p/7131826.html

// 获取原生值
  System.Type transformType = transform.GetType();
  PropertyInfo m_propertyInfo_rotationOrder = transformType.GetProperty("rotationOrder", BindingFlags.Instance | BindingFlags.NonPublic);
  object m_OldRotationOrder = m_propertyInfo_rotationOrder.GetValue(transform, null);
  MethodInfo m_methodInfo_GetLocalEulerAngles = transformType.GetMethod("GetLocalEulerAngles", BindingFlags.Instance | BindingFlags.NonPublic);
  object value = m_methodInfo_GetLocalEulerAngles.Invoke(transform, new object[] { m_OldRotationOrder });
  
  
 Debug.LogError("反射调用GetLocalEulerAngles方法获得的值:" + value.ToString());
 Debug.LogError("transform.localEulerAngles获取的值:" + transform.localEulerAngles.ToString());

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转载自blog.csdn.net/wk6sae88/article/details/82182666