Rate Limiter(1)OnFlight Control and Rate Limiter

Rate Limiter(1)OnFlight Control and Rate Limiter

From my understanding, there are 2 ways to control the speed.

On my case, I send requests too fast to SOLR7. I guess there is jetty there on SOLR7 server side.
And it will put the pending requests in queue or something, finally, it will time out if the queue is too large.

Control Message In Flight
import java.util.concurrent.Semaphore;

private final Semaphore inflightMsg;

So when I start to send the message, I will do
this.inflightMsg.acquire();

And after I get response back from the remote server, I will release the resource I acquire
logger.trace("Worker {} - Request for more SQS messages", workerId);
SqsFutureReceiver<ReceiveMessageRequest, ReceiveMessageResult> processSqsMessageFuture = new SqsFutureReceiver<>();
sqsClient.receiveMessageAsync(receiveMessageRequest, processSqsMessageFuture);
logger.trace("Worker {} - Block thread for response", workerId);
ReceiveMessageResult response = processSqsMessageFuture.get();

logger.trace("Worker {} - Process response in a non-blocking fashion", workerId);
processSqsMessages(sqsClient, solrClient, response).thenAccept(batchMessageProcessedCount -> {
    logger.trace("Update message count");
    long totalMessageProcessed = messageCount.addAndGet(batchMessageProcessedCount);

    // log rates
    if (totalMessageProcessed % 100 == 0) {
        long currentTime = System.currentTimeMillis();
        long duration = (currentTime - STARTTIME) / 1000;
        logger.info("Worker {} - Message count {}; {} messages/second", workerId, totalMessageProcessed,
        totalMessageProcessed * 10 / duration);
    }
}).whenComplete((value, ex)->{
    this.inflightMsg.release();
});

Here is how I init the messages in flight
new Semaphore(inflightLimit)

Permits Per Second

pom.xml configuration
<dependency>
    <groupId>com.google.guava</groupId>
    <artifactId>guava</artifactId>
    <version>23.2-jre</version>
</dependency>

Code Sample
package com.sillycat.jobssolrconsumer.service;

import java.time.ZonedDateTime;
import org.junit.Assert;
import org.junit.Test;

import com.google.common.util.concurrent.RateLimiter;

public class RateLimitServiceTest {
    @Test
    public void dummy() {
        Assert.assertTrue(true);
    }

    @Test
    public void givenLimitedResource(){
        //100 permits per second
        RateLimiter rateLimiter = RateLimiter.create(100);
        long startTime = ZonedDateTime.now().getSecond();
        rateLimiter.acquire(100);
        System.out.println(ZonedDateTime.now() + " - I am flying like a funny bird 1.");
        long elaspedTimeSeconds = ZonedDateTime.now().getSecond() - startTime;
        Assert.assertTrue(elaspedTimeSeconds <= 1);
        rateLimiter.acquire(100);
        System.out.println(ZonedDateTime.now() + " - I am flying like a funny bird 2.");
        elaspedTimeSeconds = ZonedDateTime.now().getSecond() - startTime;
        Assert.assertTrue(elaspedTimeSeconds >= 1);
    }
}


Reference:
http://www.baeldung.com/guava-rate-limiter
https://stackoverflow.com/questions/31883739/throttling-method-calls-using-guava-ratelimiter-class



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转载自sillycat.iteye.com/blog/2397652
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