撩妹神器C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace 表白神器
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }
        private void Form1_Load(object sender, EventArgs e)
        {
            //this.Width = 800;
            //this.Height = 500;
            label1.Font = new Font("隶书", 20);
            label1.BackColor = Color.Transparent;
            label1.Text = "听闻姑娘治家有方,小生余生愿闻其详";
            button1.Text = "喜欢";
            button2.Text = "滚蛋";
            button3.Text = "不喜欢";
           
        }
        private void button3_MouseEnter(object sender, EventArgs e)
        {
            button3.Visible = false;
            button2.Visible = true;
        }
        private void button2_MouseEnter(object sender, EventArgs e)
        {
            button2.Visible = false;
            button3.Visible = true;
        }
        private void button1_Click(object sender, EventArgs e)
        {
            MessageBox.Show("余生请多指教");
        }

        private void Form1_MouseLeave(object sender, EventArgs e)
        {
            button2.Visible = true;
            button3.Visible = true;
        }

        private void label1_ClientSizeChanged(object sender, EventArgs e)
        {
            label1.Left = this.Width / 2 - label1.Width / 2;
        }
    }
}

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转载自blog.csdn.net/weixin_43437202/article/details/85269669