using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace 表白神器
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
//this.Width = 800;
//this.Height = 500;
label1.Font = new Font("隶书", 20);
label1.BackColor = Color.Transparent;
label1.Text = "听闻姑娘治家有方,小生余生愿闻其详";
button1.Text = "喜欢";
button2.Text = "滚蛋";
button3.Text = "不喜欢";
}
private void button3_MouseEnter(object sender, EventArgs e)
{
button3.Visible = false;
button2.Visible = true;
}
private void button2_MouseEnter(object sender, EventArgs e)
{
button2.Visible = false;
button3.Visible = true;
}
private void button1_Click(object sender, EventArgs e)
{
MessageBox.Show("余生请多指教");
}
private void Form1_MouseLeave(object sender, EventArgs e)
{
button2.Visible = true;
button3.Visible = true;
}
private void label1_ClientSizeChanged(object sender, EventArgs e)
{
label1.Left = this.Width / 2 - label1.Width / 2;
}
}
}
撩妹神器C#
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转载自blog.csdn.net/weixin_43437202/article/details/85269669
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