#if UNITY_EDITOR
using UnityEditor;
#endif
using UnityEngine;
namespace QFramework{
public class CopyText2Clipboard
{
#if UNITY_EDITOR
[MenuItem("QFramework/2.复制文本到剪切板")]
#endif
private static void MenuClicked()
{
GUIUtility.systemCopyBuffer = "复制的文本";
}
}
}
2.复制文本到剪切板(GUIUtility.systemCopyBuffer = "复制的文本")
猜你喜欢
转载自blog.csdn.net/qq_40323256/article/details/85565133
今日推荐
周排行