Java How to Program学习笔记_章节小结——第十三章_图形和Java 2D(Graphics and Java 2D)

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Summary

Section 13.1 Introduction

• Java’s coordinate system is a scheme for identifying every point on the screen.

• A coordinate pair has an x-coordinate (horizontal) and a y-coordinate (vertical).

• Coordinates are used to indicate where graphics should be displayed on a screen.

• Coordinate units are measured in pixels. A pixel is a display monitor’s smallest unit of resolution.

Section 13.2 Graphics Contexts and Graphics Objects

• A Java graphics context enables drawing on the screen.

• Class Graphics contains methods for drawing strings, lines, rectangles and other shapes.

Methods are also included for font manipulation and color manipulation.

• A Graphics object manages a graphics context and draws pixels on the screen that represent text and other graphical objects, e.g., lines, ellipses, rectangles and other polygons.

• Class Graphics is an abstract class. Each Java implementation has a Graphics subclass that provides drawing capabilities. This implementation is hidden from us by class Graphics, which supplies the interface that enables us to use graphics in a platform-independent manner.

• Method paintComponent can be used to draw graphics in any JComponent component.

• Method paintComponent receives a Graphics object that is passed to the method by the system when a lightweight Swing component needs to be repainted.

• When an application executes, the application container calls method paintComponent. For paintComponent to be called again, an event must occur.

• When a JComponent is displayed, its paintComponent method is called.

• Calling method repaint on a component updates the graphics drawn on that component.

Section 13.3 Color Control

• Class Color declares methods and constants for manipulating colors in a Java program.

• Every color is created from a red, a green and a blue component. Together these components are called RGB values. The RGB components specify the amount of red, green and blue in a color, respectively. The larger the value, the greater the amount of that particular color.

Color methods getRed, getGreen and getBlue return int values from 0 to 255 representing the amount of red, green and blue, respectively.

Graphics method getColor returns a Color object with the current drawing color.

Graphics method setColor sets the current drawing color.

Graphics method fillRect draws a rectangle filled by the Graphics object’s current color.

Graphics method drawString draws a String in the current color.

• The JColorChooser GUI component enables application users to select colors.

JColorChooser static method showDialog displays a modal JColorChooser dialog.

Section 13.4 Manipulating Fonts

• Class Font contains methods and constants for manipulating fonts.

• Class Font’s constructor takes three arguments—the font name , font style and font size.

• A Font’s font style can be Font.PLAIN, Font.ITALIC or Font.BOLD (each is a static field of class Font). Font styles can be used in combination (e.g., Font.ITALIC + Font.BOLD).

• The font size is measured in points. A point is 1/72 of an inch.

Graphics method setFont sets the drawing font in which text will be displayed.

Font method getSize returns the font size in points.

Font method getName returns the current font name as a string.

Font method getStyle returns an integer value representing the current Font’s style.

Font method getFamily returns the name of the font family to which the current font belongs. The name of the font family is platform specific.

• Class FontMetrics contains methods for obtaining font information.

• Font metrics include height, descent and leading.

Section 13.5 Drawing Lines, Rectangles and Ovals

Graphics methods fillRoundRect and drawRoundRect draw rectangles with rounded corners.

Graphics methods draw3DRect and fill3DRect draw three-dimensional rectangles.

Graphics methods drawOval and fillOval draw ovals.

Section 13.6 Drawing Arcs

• An arc is drawn as a portion of an oval.

• Arcs sweep from a starting angle by the number of degrees specified by their arc angle.

Graphics methods drawArc and fillArc are used for drawing arcs.

Section 13.7 Drawing Polygons and Polylines

• Class Polygon contains methods for creating polygons.

• Polygons are closed multisided shapes composed of straight-line segments.

• Polylines are sequences of connected points.

Graphics method drawPolyline displays a series of connected lines.

Graphics methods drawPolygon and fillPolygon are used to draw polygons.

Polygon method addPoint adds pairs of x- and y-coordinates to the Polygon.

Section 13.8 Java 2D API

• The Java 2D API provides advanced two-dimensional graphics capabilities.

• Class Graphics2D —a subclass of Graphics—is used for drawing with the Java 2D API.

• The Java 2D API’s classes for drawing shapes include Line2D.Double, Rectangle2D.Double, RoundRectangle2D.Double, Arc2D.Double and Ellipse2D.Double.

• Class GradientPaint helps draw a shape in gradually changing colors—called a gradient.

Graphics2D method fill draws a filled object of any type that implements interface Shape.

• Class BasicStroke helps specify the drawing characteristics of lines.

Graphics2D method draw is used to draw a Shape object.

• Classes GradientPaint and TexturePaint help specify the characteristics for filling shapes with colors or patterns.

• A general path is a shape constructed from straight lines and complex curves and is represented with an object of class GeneralPath.

GeneralPath method moveTo specifies the first point in a general path.

GeneralPath method lineTo draws a line to the next point in the path. Each new call to lineTo draws a line from the previous point to the current point.

GeneralPath method closePath draws a line from the last point to the point specified in the last call to moveTo. This completes the general path.

Graphics2D method translate is used to move the drawing origin to a new location.

Graphics2D method rotate is used to rotate the next displayed shape.

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