android 触点轨迹绘制(代码)

版权声明:转载请注明出处。作者:两仪织,博客地址:http://blog.csdn.net/u013894427 https://blog.csdn.net/u013894427/article/details/84585610

重点函数是onTouchEvent(),所有的触摸事件都会在View的这个函数里面处理

单点触控

单点触控的event是通过event.getAction()获得的,一般最少需要考虑下面这三种情况

  • MotionEvent.ACTION_DOWN:

    • 手指 初次接触到屏幕 时触发。
  • MotionEvent.ACTION_MOVE:

    • 手指 在屏幕上滑动 时触发,会多次触发。
  • MotionEvent.ACTION_UP:

    • 手指 离开屏幕 时触发。

多点触控

多点触控的event是通过event.getActionMasked()获得的,一般最少需要考虑下面这个五种情况,因为有多个点需要处理,所以需要判断event是哪一个触摸点的事件,Android因此导入了比较多的概念,下面通过对关键函数的解析来说明。

注意:方法的说明中添加了我的注释,请留意。另外,每一组函数和这个模块最后都有我写的总结性的文字。

MotionEvent提供了很多看似能直接得到触摸点的方法,但是,这些方法并不是直接拿来能用的,具体的关系如下

getAction()和getActionIndex()以及getActionMasked()

getAction()

    /**
     * Return the kind of action being performed.
     * Consider using {@link #getActionMasked} and {@link #getActionIndex} to retrieve
     * the separate masked action and pointer index.
     * @return The action, such as {@link #ACTION_DOWN} or
     * the combination of {@link #ACTION_POINTER_DOWN} with a shifted pointer index.
     */
    public final int getAction() {
        return nativeGetAction(mNativePtr);//注意返回值表达式
    }

getActionIndex()

	public static final int ACTION_POINTER_INDEX_MASK  = 0xff00;
	public static final int ACTION_POINTER_INDEX_SHIFT = 8;
    /**
     * For {@link #ACTION_POINTER_DOWN} or {@link #ACTION_POINTER_UP}
     * as returned by {@link #getActionMasked}, this returns the associated
     * pointer index.
     * The index may be used with {@link #getPointerId(int)},
     * {@link #getX(int)}, {@link #getY(int)}, {@link #getPressure(int)},
     * and {@link #getSize(int)} to get information about the pointer that has
     * gone down or up.
     * @return The index associated with the action.
     */
    public final int getActionIndex() {
		//这个表达式实际就是说取getAction()函数返回值的高8位
        return (nativeGetAction(mNativePtr) & ACTION_POINTER_INDEX_MASK)
                >> ACTION_POINTER_INDEX_SHIFT;
    }

getActionMasked()

	public static final int ACTION_MASK             = 0xff;
    /**
     * Return the masked action being performed, without pointer index information.
     * Use {@link #getActionIndex} to return the index associated with pointer actions.
     * @return The action, such as {@link #ACTION_DOWN} or {@link #ACTION_POINTER_DOWN}.
     */
    public final int getActionMasked() {
		//这个表达式的意思就是说取getAction()函数的低8位
        return nativeGetAction(mNativePtr) & ACTION_MASK;
    }

总结:这就很简单明了了,Acton包含两个部分,高8位表示触摸点的index,低8位表示具体的事件。
注意这里的触摸点的index,指的是Action中的,而不是event中的,这是两个概念。

getPointerId()和findPointerIndex()

getPointerID()

	//注意函数的注释第一句的说明,表示,返回的id叫pointer identifier,是和event里面的数据关联的
	/**
     * Return the pointer identifier associated with a particular pointer
     * data index in this event.  The identifier tells you the actual pointer
     * number associated with the data, accounting for individual pointers
     * going up and down since the start of the current gesture.
     * @param pointerIndex Raw index of pointer to retrieve.  Value may be from 0
     * (the first pointer that is down) to {@link #getPointerCount()}-1.
     */
    public final int getPointerId(int pointerIndex) {
        return nativeGetPointerId(mNativePtr, pointerIndex);
    }

findPointerIndex()

	//注意函数的注释里面第一句,意思是提供一个pointer identifier,返回event中对应数据的index
	//index of data的作用是传给event.getX()等其他的函数来获取坐标等信息
	//所以这个函数的名字改成getPointerDataIndex比较合适
	/**
     * Given a pointer identifier, find the index of its data in the event.
     *
     * @param pointerId The identifier of the pointer to be found.
     * @return Returns either the index of the pointer (for use with
     * {@link #getX(int)} et al.), or -1 if there is no data available for
     * that pointer identifier.
     */
    public final int findPointerIndex(int pointerId) {
        return nativeFindPointerIndex(mNativePtr, pointerId);
    }

总结:这里引入了两个概念,一个是pointer identifier,很好理解,就是指针的id,一个是index of its data.

总结

MotionEvent.getAction返回的是actionIndex和mask的连接体,通过actionIndex可以获取到对应的pointerID,通过pointerID可以获取到对应数据包的ID,然后通过getX()来获取对应的数据信息

基本的使用方法示例

int index = event.getActionIndex();
int id = event.getPointerId(index);
int pointerIndex = event.findPointerIndex(id);
int x=getX(pointerIndex);
int y=getY(pointerIndex);
  • MotionEvent.ACTION_POINTER_DOWN:
    • 多点触控时按下手指时触发,如果当前只有一个点,则不会触发此事件。
  • MotionEvent.ACTION_POINTER_DOWN:
    • 多点触控抬起手指时触发,如果当前只有一个点,则不会触发此事件。
  • MotionEvent.ACTION_DOWN:
    • 第一个手指按下时触发
  • MotionEvent.ACTION_UP:
    • 最后一个手指离开时触发
  • MotionEvent.ACTION_MOVE:
    1. 所有的手指滑动时触发此事件
    2. 如果有多个点,同时移动,需要在ACTION_MOVE里面添加循环语句。
    3. 考虑到刷新效率的问题,可以通过event.getHistoricalX()和event.getHistoricalY()来获取存在缓存中的数据,后面的例子中有说明

实例

获取默认屏幕长和宽的代码

WindowManager manager=(WindowManager) getApplicationContext().getSystemService(Context.WINDOW_SERVICE);
DisplayMetrics displayMetrics=new DisplayMetrics();
Display display=manager.getDefaultDisplay();
display.getMetrics(displayMetrics);
screenW=displayMetrics.widthPixels;
screenH=displayMetrics.heightPixels;

自定义View的代码

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;

import java.util.HashMap;
import java.util.Map;


public class TouchTraceView extends View
{
    Context mContext;
    private Paint line_paint, text_paint, countPaint;
    int screenW, screenH;
    FactoryApplication app;
    private int paintColor = Color.RED;
    Map<Integer, TouchPoint> pointMap;
    float back_x1, back_y1, back_x2, back_y2;

    public TouchTraceView(Context context, AttributeSet attr)
    {
        super(context, attr);
        mContext = context;
        app = ;//作用仅仅是获取默认屏幕的长和宽
        this.screenH = app.screenH;
        this.screenW = app.screenW;
        pointMap = new HashMap<>();
        initPaint();
    }

    private void initPaint()
    {
        line_paint = new Paint();
        line_paint.setAntiAlias(true);
        line_paint.setColor(paintColor);
        text_paint = new Paint();
        text_paint.setAntiAlias(true);
        text_paint.setColor(Color.BLUE);
        text_paint.setTextSize(30);
        countPaint = new Paint();
        countPaint.setAntiAlias(true);
        countPaint.setColor(Color.GREEN);
        countPaint.setTextSize(60);
    }

    @Override
    protected void onDraw(Canvas canvas)
    {
        super.onDraw(canvas);
        int num = pointMap.size();
        if (num == 0)
        {
            clearDraw(canvas);
            return;
        }
        for (Map.Entry<Integer, TouchPoint> entry : pointMap.entrySet())
        {
            TouchPoint point = entry.getValue();
            canvas.drawLine(0, point.y, getWidth(), point.y, line_paint);
            canvas.drawLine(point.x, 0, point.x, getHeight(), line_paint);
            if (num == 1)
            {
                canvas.drawText("   (" + point.x + "," + point.y + ")", screenW / 2, screenH / 2, text_paint);
            } else
            {
                canvas.drawText(String.valueOf(pointMap.size()), screenW / 2, screenH / 2, countPaint);
            }
        }
    }


    @Override
    public boolean onTouchEvent(MotionEvent event)
    {
        int index = event.getActionIndex();
        int id = event.getPointerId(index);
        int pointerIndex = event.findPointerIndex(id);
        int pointerCount = event.getPointerCount();
        int historySize = event.getHistorySize();
        switch (event.getActionMasked())
        {
            case MotionEvent.ACTION_POINTER_DOWN:
                pointMap.put(pointerIndex, new TouchPoint(event.getX(pointerIndex), event.getY(pointerIndex)));
                break;
            case MotionEvent.ACTION_POINTER_UP:
                pointMap.remove(pointerIndex);
                break;
            case MotionEvent.ACTION_MOVE:
                for (int h = 0; h < historySize; h++)
                {
                    for (int p = 0; p < pointerCount; p++)
                    {
                        pointMap.put(p, new TouchPoint(event.getHistoricalX(p, h), event.getHistoricalY(p, h)));
                    }
                }
                for (int p = 0; p < pointerCount; p++)
                {
                    pointMap.put(p, new TouchPoint(event.getX(p), event.getY(p)));
                }

                break;
            case MotionEvent.ACTION_DOWN:
                pointMap.put(0, new TouchPoint(event.getX(pointerIndex), event.getY(pointerIndex)));
                back_x1 = event.getX();
                back_y1 = event.getY();
                break;
            case MotionEvent.ACTION_UP:
                back_x2 = event.getX();
                back_y2 = event.getY();
                if (Math.abs(back_x1 - back_x2) > screenW / 2 && Math.abs(back_y1 - back_y2) > screenH / 2)
                {
                    callOnClick();
                }
                pointMap.clear();
                break;
            default:
                break;
        }
        if (event.getPointerCount() == 0) pointMap.clear();
        invalidate();
        return true;
    }

    class TouchPoint
    {
        public float x = 0;
        public float y = 0;

        TouchPoint(float x, float y)
        {
            this.x = x;
            this.y = y;
        }
    }

    void clearDraw(Canvas canvas)
    {
        Paint paint = new Paint();
        paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
        canvas.drawPaint(paint);
        paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC));
        canvas.drawColor(Color.WHITE);
    }
}

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转载自blog.csdn.net/u013894427/article/details/84585610
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