C#异步编程模式IAsyncResult概述

IAsyncResult 异步设计模式通过名为 BeginOperationName 和 EndOperationName 的两个方法来实现原同步方法的异步调用,如 FileStream 类提供了 BeginRead 和 EndRead 方法来从文件异步读取字节,它们是 Read 方法的异步版本

    Begin 方法包含同步方法签名中的任何参数,此外还包含另外两个参数:一个AsyncCallback 委托和一个用户定义的状态对象。委托用来调用回调方法,状态对象是用来向回调方法传递状态信息。该方法返回一个实现 IAsyncResult 接口的对象

    End 方法用于结束异步操作并返回结果,因此包含同步方法签名中的 ref 和 out 参数,返回值类型也与同步方法相同。该方法还包括一个 IAsyncResult 参数,用于获取异步操作是否完成的信息,当然在使用时就必须传入对应的 Begin 方法返回的对象实例

    开始异步操作后如果要阻止应用程序,可以直接调用 End 方法,这会阻止应用程序直到异步操作完成后再继续执行。也可以使用 IAsyncResult 的 AsyncWaitHandle 属性,调用其中的WaitOne等方法来阻塞线程。这两种方法的区别不大,只是前者必须一直等待而后者可以设置等待超时

    如果不阻止应用程序,则可以通过轮循 IAsyncResult 的 IsCompleted 状态来判断操作是否完成,或使用 AsyncCallback 委托来结束异步操作。AsyncCallback 委托包含一个 IAsyncResult 的签名,回调方法内部再调用 End 方法来获取操作执行结果

代码 

 C#异步编程模式IAsyncResult之IAsyncResult 接口

public interface IAsyncResult  

{  

object AsyncState { get; }  

WaitHandle AsyncWaitHandle { get; }  

bool CompletedSynchronously { get; }  

bool IsCompleted { get; }  

} 

    我用一个 AsyncDemo 类作为异步方法的提供者,后面的程序都会调用它。内部很简单,构造函数接收一个字符串作为 name ,Run 方法输出 "My name is " + name ,而异步方法直接用委托的 BeginInvoke 和 EndInvoke 方法实现

public class AsyncDemo  

{  

// Use in asynchronous methods  

private delegate string runDelegate();  

 

private string m_Name;  

private runDelegate m_Delegate;  

 

public AsyncDemo(string name)  

{  

m_Name = name;  

m_Delegate = new runDelegate(Run);  

}  

 

/**//// ﹤summary﹥  

/// Synchronous method  

/// ﹤/summary﹥  

/// ﹤returns﹥﹤/returns﹥  

public string Run()  

{  

return "My name is " + m_Name;  

}  

 

/**//// ﹤summary﹥  

/// Asynchronous begin method  

/// ﹤/summary﹥  

/// ﹤param name="callBack"﹥﹤/param﹥  

/// ﹤param name="stateObject"﹥﹤/param﹥  

/// ﹤returns﹥﹤/returns﹥  

public IAsyncResult BeginRun(  

AsyncCallback callBack, Object stateObject)  

{  

try 

{  

return m_Delegate.BeginInvoke(callBack, stateObject);  

}  

catch(Exception e)  

{  

// Hide inside method invoking stack  

throw e;  

}  

}  

 

/**//// ﹤summary﹥  

/// Asynchronous end method  

/// ﹤/summary﹥  

/// ﹤param name="ar"﹥﹤/param﹥  

/// ﹤returns﹥﹤/returns﹥  

public string EndRun(IAsyncResult ar)  

{  

if (ar == null)  

throw new NullReferenceException(  

"Arggument ar can't be null");  

 

try 

{  

return m_Delegate.EndInvoke(ar);  

}  

catch (Exception e)  

{  

// Hide inside method invoking stack  

throw e;  

}  

}  

} 

    C#异步编程模式IAsyncResult操作步骤:首先是 Begin 之后直接调用 End 方法,当然中间也可以做其他的操作

class AsyncTest  

{  

static void Main(string[] args)  

{  

AsyncDemo demo = new AsyncDemo("jiangnii");  

 

// Execute begin method  

IAsyncResult ar = demo.BeginRun(null, null);  

 

// You can do other things here  

 

// Use end method to block thread  

// until the operation is complete  

string demoName = demo.EndRun(ar);  

Console.WriteLine(demoName);  

}  

} 

    也可以用 IAsyncResult 的 AsyncWaitHandle 属性,我在这里设置为1秒超时

class AsyncTest  

{  

static void Main(string[] args)  

{  

AsyncDemo demo = new AsyncDemo("jiangnii");  

 

// Execute begin method  

IAsyncResult ar = demo.BeginRun(null, null);  

 

// You can do other things here  

 

// Use AsyncWaitHandle.WaitOne method to block thread for 1 second at most  

ar.AsyncWaitHandle.WaitOne(1000, false);  

 

if (ar.IsCompleted)  

{  

// Still need use end method to get result,  

// but this time it will return immediately   

string demoName = demo.EndRun(ar);  

Console.WriteLine(demoName);  

}  

else 

{  

Console.WriteLine("Sorry,  

can't get demoName, the time is over");  

}  

}  

} 

    C#异步编程模式IAsyncResult要注意的还有:不中断的循环,每次循环输出一个 "."

class AsyncTest  

{  

static void Main(string[] args)  

{  

AsyncDemo demo = new AsyncDemo("jiangnii");  

 

// Execute begin method  

IAsyncResult ar = demo.BeginRun(null, null);  

 

Console.Write("Waiting..");  

while (!ar.IsCompleted)  

{  

Console.Write(".");  

// You can do other things here  

}  

Console.WriteLine();  

 

// Still need use end method to get result,   

//but this time it will return immediately   

string demoName = demo.EndRun(ar);  

Console.WriteLine(demoName);  

}  

}  

    最后是使用回调方法并加上状态对象,状态对象被作为 IAsyncResult 参数的 AsyncState 属性被传给回调方法。回调方法执行前不能让主线程退出,我这里只是简单的让其休眠了1秒。另一个与之前不同的地方是 AsyncDemo 对象被定义成了类的静态字段,以便回调方法使用

class AsyncTest  

{  

static AsyncDemo demo = new AsyncDemo("jiangnii");  

 

static void Main(string[] args)  

{  

// State object  

bool state = false;  

 

// Execute begin method  

IAsyncResult ar = demo.BeginRun(  

new AsyncCallback(outPut), state);  

 

// You can do other thins here  

 

// Wait until callback finished  

System.Threading.Thread.Sleep(1000);  

}  

 

// Callback method  

static void outPut(IAsyncResult ar)  

{  

bool state = (bool)ar.AsyncState;  

string demoName = demo.EndRun(ar);  

 

if (state)  

{  

Console.WriteLine(demoName);  

}  

else 

{  

Console.WriteLine(demoName + ", isn't it?");  

}  

}  

}


 

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转载自blog.csdn.net/haojingus/article/details/11659055