STL源码剖析之slist

我们都知道list的底层实现是双向链表,今天我们就讲一讲底层为单向链表的slist,其实现比较简单。

listnode.h

template<typename T>
struct ListNode {
	T              value;
	ListNode<T>*   next;
public:
	ListNode(const T _value) :value(_value) {};
};

 listiterator.h

#include"listnode.h"
template<typename T>
class ListIterator {
public:
	typedef T         Value_type;
	typedef T*        Pointer;
	typedef T&        Reference;
public:
	ListIterator() :node(nullptr) {};
	ListIterator(ListNode<T>* _node) :node(_node) {};
	~ListIterator() { if (node) delete node; };
public:
	bool operator==(const ListIterator<T>& listiterator)const;
	bool operator!=(const ListIterator<T>& listiterator)const;
	T& operator*()const;
	T* operator->()const;
	ListIterator<T>& operator++();
	ListIterator<T>  operator++(int);
private:
	ListNode<T>* node;
};

listiterator.cpp 

#include"listiterator.h"
template<typename T>
bool ListIterator<T>::operator==(const ListIterator<T>& listiterator)const {
	return nodo == listiterator.node;
}

template<typename T>
bool ListIterator<T>::operator!=(const ListIterator<T>& listiterator)const {
	return node != listiterator.node;
}

template<typename T>
T& ListIterator<T>::operator*()const {
	return node->value;
}

template<typename T>
T* ListIterator<T>::operator->()const {
	return &(node->value);
}

template<typename T>
ListIterator<T>& ListIterator<T>::operator++() {
	node = node->next;
	return *this;
}

template<typename T>
ListIterator<T> ListIterator<T>::operator++(int) {
	ListIterator<T>* tmp = *this;
	node = node->next;
	return *tmp;
}

list.h

#pragma once
#include"listiterator.h"
template<typename T>
class List {
public:
	typedef T      Value_type;
	typedef T*     Pointer;
	typedef T&     Reference;
	typedef size_t Size_type;
	typedef size_t Difference_type;
public:
	List() :head(new ListNode<T>()) { head->next = nullptr; }
	List(const size_t n, const T* t) { construct(n, t); }
	~List() { destory(); }
public:
	ListIterator<T>* begin()const;
	ListIterator<T>* end()const;
	Size_type size()const;
	bool empty()const;
	void swap(ListIterator<T>* listiterator1, ListIterator<T>* listiterator2);
	Reference front()const;
	void push_front(const Value_type value);
	void pop_front();
	void push(ListIterator<T>* position, const Value_type);
	void pop(ListIterator<T>* position);
	void clear();
private:
	ListNode<T>* head;
private:
    void construct(const size_t n, const T* t)noexcept;
	void destory()noexcept;
};

 list.cpp

#include"list.h"
template<typename T>
ListIterator<T>* List<T>::begin()const {
	ListNode<T>* _node = head->next;
	static ListIterator<T> listiterator(_node);
	return &listiterator;
}

template<typename T>
ListIterator<T>* List<T>::end()const {
	static ListIterator<T> listiterator(nullptr);
	return &listiterator;
}

template<typename T>
typename List<T>::Size_type List<T>::size()const {
	ListNode<T>* p = head->next;
	typename List<T>::Size_type count = 0;
	while (p != nullptr) {
		++count;
		p = p->next;
	}
	return count;
}

template<typename T>
bool List<T>::empty()const {
	if (head->next == nullptr)
		return true;
	else
		return false;
}

template<typename T>
void List<T>::swap(ListIterator<T>* listiterator1, ListIterator<T>* listiterator2) {
	ListNode<T>* tmp = listiterator1->node;
	listiterator1->node = listiterator2->node;
	listiterator2->node = tmp;
}

template<typename T>
typename List<T>::Reference List<T>::front()const {
	ListNode<T>* node = head->next;
	return node->value;
}

template<typename T>
void List<T>::push_front(const Value_type value) {
	ListNode<T>* newnode = nwe ListNode<T>(value);
	ListNode<T>* head_next = head->next;
	newnode->next = head_next;
	head->next = newnode;
}

template<typename T>
void List<T>::pop_front() {
	ListNode<T>* head_next = head->next;
	head->next = head_next->next;
	delete head_next;
}

template<typename T>
void List<T>::push(ListIterator<T>* position, const Value_type value) {
	ListNode<T>* p = head;
	while (p!=nullptr) {
		if (p->next == position->node)
			break;
		p = p->next;
	}
	ListNode<T>* newnode = new ListNode<T>(value);
	newnode->next = p->next;
	p->next = newnode;
}

template<typename T>
void List<T>::pop(ListIterator<T>* position) {
	ListNode<T>* p = head;
	while (p != nullptr) {
		if (p->next == position->node)
			break;
		p = p->next;
	}
	ListNode<T>* pos_next = position->node->next;
	p->next = pos_next;
	delete position;
}

template<typename T>
void List<T>::construct(const size_t n, const T* t)noexcept {
	ListNode<T>* p = head;
	for (int i = 0; i < n; ++i) {
		ListNode<T>* newnode = new ListNode<T>(t[i]);
		p->next = newnode;
		p = newnode;
	}
	p->next = nullptr;
}

template<typename T>
void List<T>::destory()noexcept {
	typename List<T>::Size_type n = size();
	for (int i = 0; i < n; ++i) {
		pop_front();
	}
	delete head;
}

template<typename T>
void List<T>::clear() {
	typename List<T>::Size_type n = size();
	for (int i = 0; i < n; ++i) {
		pop_front();
	}
	head->next = nullptr;
}

 以上是我简单的实现slist,如果有什么错误请大家及时的通知我哦~~

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转载自blog.csdn.net/qq_43145594/article/details/104206087