Problem
In a given grid, each cell can have one of three values:
- the value 0 representing an empty cell;
- the value 1 representing a fresh orange;
- the value 2 representing a rotten orange.
Every minute, any fresh orange that is adjacent (4-directionally) to a rotten orange becomes rotten.
Return the minimum number of minutes that must elapse until no cell has a fresh orange. If this is impossible, return -1 instead.
Note:
1 <= grid.length <= 10
1 <= grid[0].length <= 10
grid[i][j] is only 0, 1, or 2.
Example1
Input: [[2,1,1],[1,1,0],[0,1,1]]
Output: 4
Example2
Input: [[2,1,1],[0,1,1],[1,0,1]]
Output: -1
Explanation: The orange in the bottom left corner (row 2, column 0) is never rotten, because rotting only happens 4-directionally.
Example3
Input: [[0,2]]
Output: 0
Explanation: Since there are already no fresh oranges at minute 0, the answer is just 0.
Solution
2020-3-4
这道题的分类是简单。。。。
好吧,自己是在太弱了.。。。广度优先搜索写的少,不会。
这应该算一道典型的使用队列的BFS题目。
注意在棋盘上遍历四个方向的方式。
class Solution {
public:
int orangesRotting(vector<vector<int>>& grid) {
queue<pair<int,int>> my_queue;
int fresh_count = 0;
int min = 0;
for(int i = 0;i<grid.size();++i)
{
for(int j = 0;j<grid[0].size();++j)
{
if(grid[i][j] == 1)
{
++fresh_count;
}
else if(grid[i][j] == 2)
{
my_queue.push(make_pair(i,j));
}
}
}
//用于四个方向的遍历
vector<pair<int,int>> direction = {{-1,0},{1,0},{0,-1},{0,1}};
while(!my_queue.empty())
{
//Get the number of the queue,ie number of rotten now
int queue_size = my_queue.size();
bool rotten = false;
//Process each rotten
for(int i = 0;i<queue_size;++i)
{
pair<int,int> cur = my_queue.front();
my_queue.pop();
//Four direction
for(int j = 0;j<direction.size();++j)
{
int x = cur.first - direction[j].first;
int y = cur.second - direction[j].second;
if(x >= 0 && x < grid.size() && y >= 0 && y < grid[0].size() && grid[x][y] == 1)
{
grid[x][y] = 2;
my_queue.push(make_pair(x,y));
rotten = true;
--fresh_count;
}
}
}
if(rotten)
++min;
}
return fresh_count?-1:min;
}
};