- game.h
#include <stdio.h>
#include <string.h>
#include <time.h>
#include <stdlib.h>
#define EASY_COUNT 10
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
void InitBoard(char arr[ROWS][COLS], int rows, int cols, char set);
void DisplayBoard(char arr[ROWS][COLS], int row, int col);
void SetMine(char arr[ROWS][COLS], int row, int col);
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);
int GetMineCount(char mine[ROWS][COLS], int x, int y);
- game.c
#include "game.h"
void InitBoard(char arr[ROWS][COLS], int rows, int cols, char set)
{
int i = 0;
int j = 0;
for(i = 0; i < rows; i++)
{
for(j = 0; j < cols; j++)
{
arr[i][j] = set;
}
}
}
void DisplayBoard(char arr[ROWS][COLS], int row, int col)
{
int i = 0;
int j = 0;
for(i = 0; i <= col; i++)
{
printf("%d ",i);
}
printf("\n");
for(i = 1; i <= row; i++)
{
printf("%d ",i);
for(j = 1; j <= col; j++)
{
printf("%c ",arr[i][j]);
}
printf("\n");
}
}
void SetMine(char arr[ROWS][COLS], int row, int col)
{
int count = EASY_COUNT;
while(count)
{
int x = rand()%row + 1;
int y = rand()%col + 1;
if(arr[x][y] == '0')
{
arr[x][y] = '1';
count--;
}
}
}
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int win = 0;
while(win < row*col - EASY_COUNT)
{
printf("请输入坐标:");
scanf("%d%d",&x,&y);
if(x >= 1 && x <= row && y >= 1 && y <= col)
{
if(mine[x][y] == '1')
{
printf("很遗憾,你被炸死了\n");
DisplayBoard(mine,row,col);
break;
}
else
{
int count = GetMineCount(mine,x,y);
show[x][y] = count + '0';
DisplayBoard(show,row,col);
win++;
}
}
else
{
printf("坐标有误,请重新输入\n");
}
}
if(win == row * col - EASY_COUNT)
{
printf("恭喜你,排雷成功\n");
}
}
int GetMineCount(char mine[ROWS][COLS], int x, int y)
{
return mine[x - 1][y] +
mine[x - 1][y - 1] +
mine[x][y - 1] +
mine[x + 1][y - 1] +
mine[x + 1][y] +
mine[x + 1][y + 1] +
mine[x][y + 1] +
mine[x - 1][y + 1] - 8 * '0';
}
- test.c
#include "game.h"
void menu()
{
printf("***************************\n");
printf("********* 1. play *********\n");
printf("********* 0. exit *********\n");
printf("***************************\n");
}
void game()
{
char mine[ROWS][COLS] = {0};
char show[ROWS][COLS] = {0};
InitBoard(mine,ROWS,COLS,'0');
InitBoard(show,ROWS,COLS,'*');
DisplayBoard(show,ROW,COL);
SetMine(mine,ROW,COL);
FindMine(mine,ROW,COL);
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:");
scanf("%d",&input);
switch(input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误,请重新选择\n");
break;
}
}while(input);
return 0;
}