一、针对面向对象的封装、继承、多态、抽象、接口、异常知识,完成一个汽车查询系统。
需求描述:共有 3 种类型的汽车:小轿车、大巴车、卡车,其中小轿车的座位数是 4 座,大巴车座位数是 53 座,卡车座位数是 2 座,要求使用封装、继承、抽象来完成车辆的定义。
可以对车辆信息进行修改,卡车可以运货但是载重量不能超过 12 吨,使用自定义异常来处理错误,小轿车和大巴车没有此功能,要求使用接口来实现。
Car
package com.song.test;
public abstract class Car {
private String name;
private String color;
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public String getColor() {
return color;
}
public void setColor(String color) {
this.color = color;
}
public Car(String name, String color) {
super();
this.name = name;
this.color = color;
}
public abstract String seatNum();
}
Sedan
package com.song.test;
public class Sedan extends Car {
public Sedan(String name, String color) {
super(name, color);
}
@Override
public String seatNum() {
// TODO Auto-generated method stub
return "4座";
}
}
Bus
package com.song.test;
public class Bus extends Car {
public Bus(String name, String color) {
super(name, color);
// TODO Auto-generated constructor stub
}
@Override
public String seatNum() {
// TODO Auto-generated method stub
return "53座";
}
}
Truck
package com.song.test;
public class Truck extends Car implements Container {
private int weight;
public Truck(String name, String color,int weight) {
super(name, color);
this.weight = weight;
// TODO Auto-generated constructor stub
}
@Override
public String seatNum() {
// TODO Auto-generated method stub
return "2座";
}
@Override
public int getweight() {
// TODO Auto-generated method stub
return this.weight;
}
}
Container
package com.song.test;
public interface Container {
public int getweight();
}
CarException
package com.song.test;
public class CarException extends Exception {
public CarException(String error) {
super(error);
}
}
Test
package com.song.test;
import java.util.Scanner;
public class Test {
private static Scanner scanner;
private static Sedan sedan;
private static Bus bus;
private static Truck truck;
private static Car[] cars;
static {
scanner = new Scanner(System.in);
sedan = new Sedan("小轿车","黑色");
bus = new Bus("大巴车","绿色");
truck = new Truck("卡车","蓝色",2);
cars = new Car[3];
cars[0] = sedan;
cars[1] = bus;
cars[2] = truck;
}
public void showCars() {
System.out.println("欢迎使用本汽车管理系统");
System.out.println("车辆名称\t\t车辆颜色\t\t座位数\t\t载重量");
for(Car car:cars) {
if(car instanceof Truck) {
Truck truck = (Truck)car;
System.out.println(car.getName()+"\t\t"+car.getColor()+"\t\t"+car.seatNum()+"\t\t"+truck.getweight());
}else {
System.out.println(car.getName()+"\t\t"+car.getColor()+"\t\t"+car.seatNum()+"\t\t不能拉货");
}
}
System.out.println("1.小轿车\t2.大巴车\t3.卡车");
System.out.print("请选择要修改的车辆:");
int num = scanner.nextInt();
switch(num) {
case 1:
update("sedan");
break;
case 2:
update("bus");
break;
case 3:
update("truck");
break;
default:
System.out.println("车辆不存在!");
break;
}
}
public void update(String type) {
String name = null;
String color = null;
if(type.equals("sedan")) {
System.out.print("输入车辆名称");
name = scanner.next();
System.out.print("输入车辆颜色");
color = scanner.next();
Sedan sedan = new Sedan(name,color);
cars[0] = sedan;
}
if(type.equals("bus")) {
System.out.print("输入车辆名称");
name = scanner.next();
System.out.print("输入车辆颜色");
color = scanner.next();
Bus bus = new Bus(name,color);
cars[1] = bus;
}
if(type.equals("truck")) {
System.out.print("输入车辆名称");
name = scanner.next();
System.out.print("输入车辆颜色");
color = scanner.next();
System.out.print("输入载重量");
int weight = scanner.nextInt();
if(weight > 12) {
CarException carException = new CarException("卡车的载重量不能超过12吨");
try {
throw carException;
} catch (CarException e) {
// TODO Auto-generated catch block
e.printStackTrace();
return;
}
}
Truck truck = new Truck(name,color,weight);
cars[2] = truck;
}
showCars();
}
public static void main(String[] args) {
Test test = new Test();
test.showCars();
}
}
面向对象的高级部分,包括 Object 类、包装类、接口和异常。其中 Object 类是所有 Java 类的父类,定义了 Java 体系的基础资料,通过继承传递给 Java 的每一个类,通过方法重写和多态让整个 Java 体系具有很强的灵活性。
包装类是 Java 为基本数据类型提供封装的一组类,通过包装类我们可以将基本数据类型转为对象,这一点在面向对象编程中很重要。
接口是抽象类的扩展,是 Java 中实现多态的重要方式,可以降低程序的耦合性,让程序变得更加灵活多变。接口就相当于零件,我们可以自由地将这些零件进行组装、整合。
异常是 Java 中处理错误的一种机制,同样是基于面向对象的思想,将错误抽象成对象然后进行处理,这里需要关注的是对异常相关的几个关键字的使用,try、catch、finally、throw、throws。