Lesson 2:练习6:定义一个圆类(Circle),其所在的包为bzu.info.software

题目:

–      定义一个圆类(Circle),其所在的包为bzu.info.software;定义一个圆柱类Cylinder,其所在的包为bzu.info.com;定义一个主类A,其所在的包也为bzu.info.com,在A中生成一个Cylinder对象,并输出其体积。编译并运行该类。

–      试着改变求体积方法的访问权限,查看并分析编译和运行结果

–      把Cylinder类和A类置于不同的包中,通过对求体积方法设置不同的访问权限,查看并分析编译和运行结果

代码:

package bzu.info.com;

public class A {

	public static void main(String[] args) {
		// TODO Auto-generated method stub
		Cylinder cylinder=new Cylinder(3,2);
        System.out.println(cylinder.getvolume());
	}

}
package bzu.info.com;
import bzu.info.software.*;//导入bzu中的所有类;import 导入,输入。//import java.util.*导入java内置所有类
public class Cylinder {

Circle bottom;
int height;

public Cylinder(Circle bottom, int height) {
this.bottom = bottom;
this.height = height;
}
public Cylinder(int r, int height) {
this.bottom = new Circle(r);
this.height = height;
}
public double getvolume() {
return height*bottom.getarea();


}
}

package bzu.info.com;
import bzu.info.software.*;//导入bzu中的所有类;import 导入,输入。//import java.util.*导入java内置所有类
public class Cylinder {

Circle bottom;
int height;

public Cylinder(Circle bottom, int height) {
this.bottom = bottom;
this.height = height;
}
public Cylinder(int r, int height) {
this.bottom = new Circle(r);
this.height = height;
}
public double getvolume() {
return height*bottom.getarea();


}
}


结果:

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转载自blog.csdn.net/wfcy023315/article/details/78175300
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