canvas + JS 炫酷实现烟花效果
一、效果图
二、代码
1、创建画布
<canvas id="canvas">Canvas is not supported in your browser.</canvas>
2、浏览器兼容
window.requestAnimFrame=(function(){
return window.requestAnimationFrame||
window.webkitRequestAnimationFrame||
window.mozRequestAnimationFrame||
function(callback){
window.setTimeout(callback,1000/60)
}
})();
3、创建烟花对象
function Firework(sx,sy,tx,ty){
this.x=sx;
this.y=sy;
this.sx=sx;
this.sy=sy;
this.tx=tx;
this.ty=ty;
//计算发射点和绽放点的距离
this.distanceToTarget=calculateDistance(sx,sy,tx,ty);
//运动距离
this.distanceTraveled=0;
//生成的运动轨迹
this.coordinates=[];
this.coordinateCount=3;
while(this.coordinateCount--){
this.coordinates.push([this.x,this.y])
}
this.angle=Math.atan2(ty-sy,tx-sx);
this.speed=2;
this.acceleration=1.05;
this.brightness=random(50,70);//烟花的亮度
this.targetRadius=1//烟花圈的半径
}
4、更新烟花位置
Firework.prototype.update=function(index){
this.coordinates.pop();
this.coordinates.unshift([this.x,this.y]);
if(this.targetRadius<8){
this.targetRadius+=0.3
}else{
this.targetRadius=1
}
this.speed*=this.acceleration;
var vx=Math.cos(this.angle)*this.speed,
vy=Math.sin(this.angle)*this.speed;
this.distanceTraveled=calculateDistance(this.sx,this.sy,this.x+vx,this.y+vy);
//如果烟花运行距离大于或等于初始位置到目标位置之间的距离,生成新烟花并移除当前烟花,否则更新烟花位置
if(this.distanceTraveled>=this.distanceToTarget){
//烟花绽放
createParticles(this.tx,this.ty);
//销毁烟花点
fireworks.splice(index,1)
}else{
this.x+=vx;this.y+=vy
}
};
5、烟花射线发射效果
Firework.prototype.draw=function(){
// 重新开始新路径,把之前的路径都清空掉
ctx.beginPath();
//先保存一个坐标
ctx.moveTo(this.coordinates[this.coordinates.length-1][0],this.coordinates[this.coordinates.length-1][1]);
//从moveTo提供的坐标绘制到指定坐标
ctx.lineTo(this.x,this.y);
//设置线条样式
ctx.strokeStyle="hsl("+hue+", 100%, "+this.brightness+"%)";
//通过此函数将以上绘制的图形绘制到画布上
ctx.stroke();
ctx.beginPath();
//画出鼠标点击时的圆圈
//arc(圆心的x坐标,圆心的y坐标,圆的半径,起始角(以弧度计,即l圆心的3点钟位置是0度),结束角,规定应该是顺时针还是逆时针画图(可选))
ctx.arc(this.tx,this.ty,this.targetRadius,0,Math.PI*2);
//描边绘制
ctx.stroke()
};
6、烟花粒子绽放方法定义
function Particle(x,y){
this.x=x;this.y=y;this.coordinates=[];
this.coordinateCount=5;
while(this.coordinateCount--){
this.coordinates.push([this.x,this.y])
}
// 往各个角度绽放
this.angle=random(0,Math.PI*2);
this.speed=random(1,10);
this.friction=0.95;
this.gravity=1;
this.hue=random(hue-20,hue+20);
this.brightness=random(50,80);
this.alpha=1;
this.decay=random(0.015,0.03);//粒子消失时间(透明度增加速度)
}
7、烟花粒子绽放
// 烟花绽放
Particle.prototype.draw=function(){
ctx.beginPath();
ctx.moveTo(this.coordinates[this.coordinates.length-1][0],this.coordinates[this.coordinates.length-1][1]);
ctx.lineTo(this.x,this.y);
//烟花的颜色
ctx.strokeStyle="hsla("+this.hue+", 100%, "+this.brightness+"%, "+this.alpha+")";
ctx.stroke()
};
三、完整代码
1、GitHub地址直接复制:
https://github.com/yongtaozheng/html-css-js-Achieve-cool-results.git