添加依赖
implementation 'androidx.work:work-runtime:2.7.1'
新建工作类
package com.anguomob.jecpack.work
import android.content.Context
import android.os.SystemClock
import android.util.Log
import androidx.annotation.NonNull
import androidx.work.Worker
import androidx.work.WorkerParameters
class MyWork(val context: Context,val workerParameters: WorkerParameters) : Worker(context,workerParameters) {
private val TAG = "MyWork"
override fun doWork(): Result {
SystemClock.sleep(2000);
Log.d(TAG, "MyWork doWork: ")
return Result.success()
}
}
页面布局
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".activity.WorkManagerActivity">
<Button
android:id="@+id/button9"
android:layout_width="145dp"
android:layout_height="37dp"
android:text="Button"
android:onClick="addWork"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>
页面代码
package com.anguomob.jecpack.activity
import android.os.Build
import androidx.appcompat.app.AppCompatActivity
import android.os.Bundle
import android.view.View
import androidx.work.Constraints
import androidx.work.NetworkType
import androidx.work.OneTimeWorkRequest
import androidx.work.WorkManager
import com.anguomob.jecpack.R
import com.anguomob.jecpack.work.MyWork
import java.util.concurrent.TimeUnit
class WorkManagerActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_work_manager)
}
fun addWork(view: View) {
//触发条件
val constraints = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
Constraints.Builder()
//当网络连接上 可能要过几分钟才可以行
// .setRequiredNetworkType(NetworkType.CONNECTED)
//对网络不强制要求 很快就可以执行
.setRequiredNetworkType(NetworkType.NOT_REQUIRED)
//不在电量不足的执行
.setRequiresBatteryNotLow(true)
//在充电的时候执行
.setRequiresCharging(true)
//不在存储量不足的时候执行
.setRequiresStorageNotLow(true)
//在待机状态下执行 需要api级别最低为23
.setRequiresDeviceIdle(true)
.build()
} else {
Constraints.Builder()
//当网络连接上 可能要过几分钟才可以行
// .setRequiredNetworkType(NetworkType.CONNECTED)
//对网络不强制要求 很快就可以执行
.setRequiredNetworkType(NetworkType.NOT_REQUIRED)
//不在电量不足的执行
.setRequiresBatteryNotLow(true)
//在充电的时候执行
.setRequiresCharging(true)
//不在存储量不足的时候执行
.setRequiresStorageNotLow(true)
.build()
}
//不计费网络 如wifi
// NetworkType.UNMETERED
//非漫游
// NetworkType.NOT_ROAMING
//计费网络 如3g 4g
// NetworkType.METERED
//配置任务
// 一次性执行的任务
val build = OneTimeWorkRequest.Builder(MyWork::class.java)
//设置触发条件
.setConstraints(constraints)
//设置延迟5s后执行
.setInitialDelay(5, TimeUnit.SECONDS)
// //指数退避策略
// .setBackoffCriteria()
.build();
//任务提交给WorkManager
val workManager = WorkManager.getInstance(this);
//将任务添加到队列当中
workManager.enqueue(build)
}
}