先上代码
#include <iostream>
#include <opencv2/core.hpp>
#include <opencv2/highgui.hpp>
#include <opencv2/imgproc.hpp>
#include <opencv2/videoio.hpp>
#include <opencv2/video.hpp>
using namespace cv;
using namespace std;
#define WINDOW_NAME "[程序窗口]" //为窗口标题定义的宏
Rect g_rectangle;
bool g_bDrawingBox = false; // 是否进行绘制标记位
RNG g_rng(12345);
void DrawRectangle(cv::Mat& img, cv::Rect box) {
rectangle(img, box.tl(), box.br(), Scalar(g_rng.uniform(0, 255), g_rng.uniform(0, 255), g_rng.uniform(0, 255)));
}
void on_MouseHandle(int event, int x, int y, int flags, void* param) {
Mat& image = *(cv::Mat*)param;
switch (event)
{
case EVENT_MOUSEMOVE:
{
cout << "111xxxxxxxxxxxxxxxx = " << x << " yyyyyyyyyyyyyyyyyyyyy = " << y << endl;
if (g_bDrawingBox)//如果进行绘制,则记录下长和宽到Rect类型变量中
{
g_rectangle.width = x - g_rectangle.x;
g_rectangle.height = y - g_rectangle.y;
}
}
break;
case EVENT_LBUTTONDOWN:
{
cout << "222xxxxxxxxxxxxxxxx = " << x << " yyyyyyyyyyyyyyyyyyyyy = " << y << endl;
g_bDrawingBox = true;//绘制标记置true
g_rectangle = Rect(x, y, 0, 0);//记录起始点
}
break;
case EVENT_LBUTTONUP:
{
cout << "333xxxxxxxxxxxxxxxx = " << x << " yyyyyyyyyyyyyyyyyyyyy = " << y << endl;
g_bDrawingBox = false;//绘制标记置false
//对宽和高小于0的处理
if (g_rectangle.width < 0)
{
g_rectangle.x += g_rectangle.width;
g_rectangle.width *= -1;
}
if (g_rectangle.height < 0)
{
g_rectangle.y += g_rectangle.height;
g_rectangle.height *= -1;
}
//调用函数进行绘制
DrawRectangle(image, g_rectangle);
}
break;
}
}
int main(int argc, char** argv)
{
//1.准备参数
g_rectangle = Rect(-1, -1, 0, 0);
Mat srcImage(600, 800, CV_8UC3), tempImage;
srcImage.copyTo(tempImage);
g_rectangle = Rect(-1, -1, 0, 0);
srcImage = Scalar::all(0);
//2.设置鼠标操作回调函数
namedWindow(WINDOW_NAME);
setMouseCallback(WINDOW_NAME, on_MouseHandle, (void*)&srcImage);
//3.程序主循环,当进行绘制的标识符为真时,进行绘制
while (1)
{
srcImage.copyTo(tempImage);//复制源图到临时变量
if (g_bDrawingBox)
{
DrawRectangle(tempImage, g_rectangle);
}
imshow(WINDOW_NAME, tempImage);
if (waitKey(10) == 27)//按下esc键,程序退出
{
break;
}
}
return 0;
}
效果
setMouseCallback函数
程序的主循环主要是完成对鼠标点击移动画图的过程
setMouseCallback主要完成了在鼠标释放以后显示画出的矩形
坐标:图片左上角为(0, 0) 向下增大,向右增大