using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;
namespace LockScreenMsg
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
label1.Height = 200;
}
[StructLayout(LayoutKind.Sequential)]
struct LASTINPUTINFO
{
[MarshalAs(UnmanagedType.U4)]
public int cbSize;
[MarshalAs(UnmanagedType.U4)]
public uint dwTime;
}
[DllImport("user32.dll")]
static extern bool GetLastInputInfo(ref LASTINPUTINFO plii);
static long GetLastInputTime()
{
LASTINPUTINFO vLastInputInfo = new LASTINPUTINFO();
vLastInputInfo.cbSize = Marshal.SizeOf(vLastInputInfo);
if (!GetLastInputInfo(ref vLastInputInfo))
{
return 0;
}
return Environment.TickCount - (long)vLastInputInfo.dwTime;
}
private void Form1_Load(object sender, EventArgs e)
{
timer1.Enabled = true;
}
public string isNull = null;
private void timer1_Tick(object sender, EventArgs e)
{
long time=GetLastInputTime()/1000;
this.label1.Text = string.Format("用户已经{0}秒没有操作了", time);
if (time >= 20)
{
this.Close();
}
}
}
}
参考
https://www.cnblogs.com/snail0404/p/6433125.html