Unity 获取任意按键输入

System.Array values = System.Enum.GetValues(typeof(KeyCode));
 foreach(KeyCode code in values){
     if(Input.GetKeyDown(code)){ print(System.Enum.GetName(typeof(KeyCode), code)); }                    
 }

How do you READ or GET info from an input from a joystick/controller? - Unity Answers

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