unity2019打包安卓出现Gradle build failed.
看日志显示
* What went wrong:
A problem occurred evaluating project ':launcher'.
> Failed to apply plugin [id 'com.android.application']
> Your project path contains non-ASCII characters. This will most likely cause the build to fail on Windows. Please move your project to a different directory. See http://b.android.com/95744 for details. This warning can be disabled by adding the line 'android.overridePathCheck=true' to gradle.properties file in the project directory.
日志提示错误原因是因为项目路径non-ASCII characters,是因为我路径有中文的原因,移出到非中文路径也是可以解决的,但是日志也里提示了其他的解决办法。
其中有一句为:
his warning can be disabled by adding the line 'android.overridePathCheck=true' to gradle.properties file in the project directory.
意思是可以在 gradle.properties中添加’android.overridePathCheck=true’来解决这个问题。
在 gradle.properties中添加’android.overridePathCheck=true’
一、设置自定义gradle.properties
Project Setting —> Player —> Publishing Settings —> Custom Gradle Properties Template 勾选上,自动生成gradleTemplate.properties文件,下方提示路径在Assets\Plugins\Android下
二、添加’android.overridePathCheck=true’
打开gradleTemplate.properties编辑,添加’android.overridePathCheck=true’保存。