OpenGL笔记十九之相机系统

OpenGL笔记十九之相机系统

—— 2024-10-02 晚上

bilibili赵新政老师的教程看后笔记

code review!

1.运行

1.1.游戏相机

鼠标右键按住可控制旋转
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1.2.轨迹球相机

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2.游戏相机与轨迹球相机切换

注意代码文件中是拼写错误的GameCameraControl.h,应该是小写g

#include "application/camera/trackBallCameraControl.h"
#include "application/camera/gameCameraControl.h"

// GameCameraControl* cameraControl = nullptr;
TrackBallCameraControl* cameraControl = nullptr;

cameraControl = new TrackBallCameraControl();
// cameraControl = new GameCameraControl();

3.博主笔记本要运行需要更改的文件

Files 28_OpenGL_CameraSystem/application/Application.cpp and diff_temp/28_OpenGL_CameraSystem/application/Application.cpp differ
Files 28_OpenGL_CameraSystem/application/CMakeLists.txt and diff_temp/28_OpenGL_CameraSystem/application/CMakeLists.txt differ
Files 28_OpenGL_CameraSystem/assets/shaders/fragment.glsl and diff_temp/28_OpenGL_CameraSystem/assets/shaders/fragment.glsl differ
Files 28_OpenGL_CameraSystem/assets/shaders/vertex.glsl and diff_temp/28_OpenGL_CameraSystem/assets/shaders/vertex.glsl differ
Files 28_OpenGL_CameraSystem/CMakeLists.txt and diff_temp/28_OpenGL_CameraSystem/CMakeLists.txt differ

更改1:28_OpenGL_CameraSystem/application/Application.cpp

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更改2:28_OpenGL_CameraSystem/application/CMakeLists.txt

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#递归将本文件夹下所有cpp
file(GLOB_RECURSE APP ./  *.cpp)

add_library(app ${APP} )

target_include_directories(app PRIVATE ${CMAKE_CURRENT_BINARY_DIR})
target_link_libraries(app PRIVATE glfw)

更改3:28_OpenGL_CameraSystem/assets/shaders/fragment.glsl

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更改4:28_OpenGL_CameraSystem/assets/shaders/vertex.glsl

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更改5:28_OpenGL_CameraSystem/CMakeLists.txt

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# 指定 CMake 最低版本
cmake_minimum_required(VERSION 3.12)
add_definitions (-DDEBUG)

# 项目名称
project(OpenGL_Lecture)

# 设置 C++ 标准
set(CMAKE_CXX_STANDARD 17)

file(GLOB ASSETS "./assets" )

file(COPY ${ASSETS} DESTINATION ${CMAKE_BINARY_DIR})

# 包含头文件目录
include_directories(
    ${CMAKE_CURRENT_SOURCE_DIR}/thirdParty/include
    /usr/include
)

# 包含库文件目录
link_directories(
    ${CMAKE_CURRENT_SOURCE_DIR}/thirdParty/lib
    /usr/lib/x86_64-linux-gnu
)

# 设置 CMAKE_PREFIX_PATH 以找到 GLFW
set(CMAKE_PREFIX_PATH "/usr/local/lib/cmake/glfw3")
set(GLFW_DIR "/usr/local/lib/cmake/glfw3")

# 查找 GLFW3 库
find_package(glfw3 REQUIRED CONFIG)

add_subdirectory(wrapper)
add_subdirectory(application)
add_subdirectory(glframework)

# 添加可执行文件
add_executable(openglStudy "main.cpp" "glad.c")

# 链接库
target_link_libraries(openglStudy glfw wrapper app fw)

更改6:28_OpenGL_CameraSystem/main.cpp

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转载自blog.csdn.net/weixin_43297891/article/details/142686123