Unity报错--UnityEditor.Graphs.Edge.WakeUp

Unity报错–UnityEditor.Graphs.Edge.WakeUp () (at :0)

NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Graphs.Edge.WakeUp () (at :0)
UnityEditor.Graphs.Graph.DoWakeUpEdges (System.Collections.Generic.List1[T] inEdges, System.Collections.Generic.List1[T] ok, System.Collections.Generic.List`1[T] error, System.Boolean inEdgesUsedToBeValid) (at :0)
UnityEditor.Graphs.Graph.WakeUpEdges (System.Boolean clearSlotEdges) (at :0)
UnityEditor.Graphs.Graph.WakeUp (System.Boolean force) (at :0)
UnityEditor.Graphs.Graph.WakeUp () (at :0)
UnityEditor.Graphs.Graph.OnEnable () (at :0)

写着写着突然就出现这个错误,检查自身代码没问题,使用日志大法发现错误出现时间在Awake()函数之前,重启unity,错误消失,无语ヽ(ー_ー)ノ

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转载自blog.csdn.net/qq_40669895/article/details/141870661