QT ---------------------------剪切板资源读取

PLAYER.H SOURCE CODE:

#ifndef PLAYER_H
#define PLAYER_H
 
 
#include <QMainWindow>
#include <QTimer>
#include <QClipboard>
#include <QPixmap>
 
 
namespace Ui {
class player;
}
 
 
class player : public QMainWindow
{
    Q_OBJECT
 
 
public:
    explicit player(QWidget *parent = 0);
    ~player();
 
 
private:
    Ui::player *ui;
    QPixmap pixmap;
    QTimer *timer;
private slots:
    void fetchPictureSlot();
};
 
 

#endif // PLAYER_H

PLAYER.CPP SOURCE CODE:

#include "player.h"
#include "ui_player.h"
 
 
player::player(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::player)
{
    ui->setupUi(this);
    this->timer=new QTimer;
    QObject::connect(this->timer,SIGNAL(timeout()),this,SLOT(fetchPictureSlot()));
    this->timer->start(200);
}
 
 
player::~player()
{
    delete ui;
}
 
 
void player::fetchPictureSlot()
{
    QClipboard *board=QApplication::clipboard();
    this->pixmap=board->pixmap();
    ui->label->setPixmap(this->pixmap.scaled(ui->label->size()));
 
 
}

MAIN.CPP SOURCE CODE:

#include "player.h"
#include <QApplication>
 
 
int main(int argc, char *argv[])
{
    QApplication a(argc, argv);
    player w;
    w.show();
 
 
    return a.exec();
}
 
  
 

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转载自blog.csdn.net/u013934107/article/details/80906828