设置天空盒和分辨率

设置天空盒 全景图Texture shape为Cube Apply一下可直接拖至scene面板更换天空盒 默认生成与Texture名字相同的Skybox/Cube的Material
 void Skybox_change(Material newSkybox)
    {
        RenderSettings.skybox = newSkybox;
    }

 //设置分辨率 true为满屏不计设置的参数不带状态栏 || false为设置好的分辨率带状态栏
    private void Awake()
    {
        Screen.SetResolution(1920, 1080, true);
       
    }


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转载自blog.csdn.net/fanfan_hongyun/article/details/81019780