Xcode 报错:'system' is unavailable: not available on iOS

针对iOS11废除了system之后,报错:'system' is unavailable: not available on iOS的一些修改如下:
1.修改了CCFileUtils.cpp文件
  参考:https://github.com/cocos2d/cocos2d-x/pull/17921/files 

2.修改了AssetsManager.cpp文件
  参考:http://www.cocoachina.com/bbs/read.php?tid=1725915&page=1&toread=1#tpc 

3.cocos2d_lua/external/lua/Ioslib.c文件还有报错,原因是system方法在iOS11中已经被移除了,
  修改:
  1.添加了:

 #include <ftw.h>

int unlink_cb(const char *fpath, const struct stat *sb, int typeflag, struct FTW *ftwbuf)
{
   int rv = remove(fpath);
   if (rv)
   perror(fpath);
   return rv;
}


  2.替换

lua_pushinteger(L, system(luaL_optstring(L, 1, NULL)));

 lua_pushinteger(L, nftw(luaL_optstring(L, 1, NULL), unlink_cb, 64, FTW_DEPTH | FTW_PHYS)); 

      转载地址: https://blog.csdn.net/wangwenfei1990/article/details/78122134

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