python 练习之炮台

#创建一个炮台类
attaction=0
class Paota:
    #初始化函数
    def __init__(self,name,attaction):
        self.name=name
        self.attaction=attaction
    def attack(self):
        print("%s建设完毕,攻击力%d,"%(self.name,self.attaction))

    def shengji(self):
        print("%s升级完毕,攻击力*2,当前攻击力为%d"%(self.name,self.attaction*2))
#单体炮塔
class singlePaota(Paota):
    def reducespeed(self):
       print("%s释放技能减速"%self.name)
    def attack(self):
        super(singlePaota, self).attack()
        print("能够对单目标进行攻击")

#群体炮塔
class crowdlePaota(Paota):

    def bingdong(self):
        print("%s释放技能冰冻"%self.name)
    def attack(self):
        super(crowdlePaota, self).attack()
        print("能够对群体目标进行攻击")

#主函数部分

print("欢迎进入游戏界面".center(30,"*"))
print("游戏开始")
list1=[]
a=singlePaota("萝卜炮1号",20)
a.attack()
list1.append(a)
a1=singlePaota("萝卜炮2号",20)
a1.attack()
list1.append(a1)
b=crowdlePaota("蘑菇炮1号",10)
b.attack()
list1.append(b)
b1=crowdlePaota("蘑菇炮2号",10)
b1.attack()
list1.append(b1)


print("怪物入侵")
print("%s进行单体输出"%a.name)
a.reducespeed()
print("%s进行单体输出"%a1.name)
a1.reducespeed()
print("%s进行群体输出"%b.name)
b.bingdong()
print("%s进行群体输出"%b1.name)
b1.bingdong()

print("炮塔升级")
a.shengji()
a1.shengji()
b.shengji()
b1.shengji()
for i in list1:
    print(i)

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转载自www.cnblogs.com/liangliangzz/p/10159246.html