今天尝试写了一个简单麻将的胡牌算法,规则很简单,看代码:
#include<stdio.h> #include<string.h> /*1,2,3,4,5,6,7,8,9 万 11,12,13,14,15,16,17,18,19 索 21,22,23,24,25,26,27,28,29 饼 */ //胡牌规则:要一对将,其他的是顺子或是叉牌,这是比较简单的胡牌规则 int check_shunzi(int a,int b,int c) { //printf("shunzi= %d,%d,%d\n",a,b,c); if(a - b == 1) { if(b - c == 1) return 1; } else if (b - a == 1) { if (c - b == 1) return 1; } else { return 0; } return 0; } int check_chapai(int a,int b,int c) { //printf("chapai= %d,%d,%d\n",a,b,c); if(a == b) if((b == c)) return 1; else return 0; } int main() { //麻将摸到首先要进行排序,假设下面是排序后的结果,排序后同,万,饼分别在一起 int pooker[] = {3,3,4,4,4,11,12,13,14,14,14,22,22,22}; int dui_count = 0; int i = 0; for(i = 0;i < 12;i++) { if(pooker[i] == pooker[i + 1]) { if(check_chapai(pooker[i],pooker[i + 1],pooker[i + 2])) { i += 2; } else { i += 1; dui_count++; } } else if(check_shunzi(pooker[i],pooker[i + 1],pooker[i + 2])) { i += 2; } else { printf("不能胡牌\n"); return 0; } } if(dui_count == 1) { printf("可以胡牌\n"); } else { printf("不能胡牌\n"); } return 0; }
也就是根据相应的麻将规则去写逻辑。