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时间像一把流沙,就在自己不经意间,它便会悄悄从指间溜走。是的,距离我上次写博客已经过去了好久了,实在很惭愧,很久很久没有更新博客了,最近学校里有很多事情,还有考试,由于能力有限,我没能把这两件事情很好地融合在一起,好了,闲话不多说了,让我们进入正题。
今天的代码是三子棋,对于像我这样的初学者,对于这个代码的逻辑整理还不是很到位,不过在历时几天的积累下,我初步将这个代码整理好,希望能对像我一样的初学者有所帮助,并且也同时期待着有大佬能够给我一些改进代码的建议,在下不胜感激,下面附上代码。
今天能做完的事,绝不拖到明天----苏步青。
game.h
#define _CRT_SECURE_NO_WARNINGS 1
#ifndef __GAME_H__
#define __GAME_H__
#define ROW 3
#define COL 3
void Initboard(char board[ROW][COL],int row,int col); \\初始化数组
void displayboard(char board[ROW][COL],int row, int col);\\打印棋盘
void playmove(char board[ROW][COL], int row, int col);\\玩家走
void computermove(char board[ROW][COL], int row, int col);\\电脑走
char checkboard(char board[ROW][COL], int row, int col);\\判断输赢
#endif
game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#include<string.h>
void Initboard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void displayboard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
printf("|");
}
printf("\n");
if (i<row-1)
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("\n");
}
}
void playmove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家走:\n");
while (1)
{
printf("请输入坐标:\n");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row&&y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x-1][y-1] = '*';
break;
}
else
{
printf("此坐标已经被占用\n");
}
}
else
{
printf("坐标非法\n");
}
}
}
void computermove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
while (1)
{
int x = rand() % row;
int y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
static int IsFull(char board[ROW][COL], int row, int col) \\此函数是专门为判断输赢所写,所以不用在头文件中引出。
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char checkboard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ') \\判断一行
{
return board[i][1];
}
}
for (j = 0; j < col; j++)
{
if (board[0][j] == board[1][j] && board[1][j] == board[2][j] && board[1][j] != ' ') \\判断一列
{
return board[1][j];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ') \\判断对角线
return board[0][0];
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
{
return board[1][1];
}
if (IsFull(board, row, col))
{
return 'Q';
}
else
return ' ';
}
test.c
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include<stdlib.h>
#include"game.h"
void game()
{
char win = 0;
char board[ROW][COL] = { 0 };
Initboard(board, ROW, COL);
displayboard(board, ROW, COL);
while (1)
{
playmove(board, ROW, COL);
win = checkboard(board,ROW,COL);
displayboard(board, ROW, COL);
if (win != ' ')
break;
computermove(board, ROW, COL);
win = checkboard(board, ROW, COL);
displayboard(board, ROW, COL);
if (win != ' ')
break;
}
if (win == '*')
{
printf("玩家赢\n");
}
else if (win == '#')
{
printf("电脑赢\n");
}
else if (win = 'Q')
{
printf("平局\n");
}
}
void menu()
{
printf("******************************\n");
printf("***** 1.play ************\n");
printf("***** 0.exit ************\n");
printf("******************************\n");
}
void test()
{
int num = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:\n");
scanf("%d", &num);
switch (num)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误\n");
break;
}
} while (num);
}
int main()
{
test();
system("pause");
return 0;
}