c ++ state the basic concepts of many

Polymorphism

Polymorphism is one of the three characteristics of object-oriented C ++

Polymorphic divided into two categories

  • Static Polymorphism: function overloading and operator overloading is a static polymorphism, a multiplexing function name
  • Dynamic Polymorphism: polymorphism derived class virtual function and operation to achieve

Static polymorphism and dynamic polymorphism differences:

  • Static polymorphic function address early binding - compilation phase to determine the function address
  • Function address late binding dynamic polymorphism - the operational phase to determine the function address

Here to explain polymorphism through case

class Animal
{
public:
	//Speak函数就是虚函数
	//函数前面加上virtual关键字,变成虚函数,那么编译器在编译的时候就不能确定函数调用了。
	virtual void speak()
	{
		cout << "动物在说话" << endl;
	}
};

class Cat :public Animal
{
public:
	void speak()
	{
		cout << "小猫在说话" << endl;
	}
};

class Dog :public Animal
{
public:

	void speak()
	{
		cout << "小狗在说话" << endl;
	}

};
//我们希望传入什么对象,那么就调用什么对象的函数
//如果函数地址在编译阶段就能确定,那么静态联编
//如果函数地址在运行阶段才能确定,就是动态联编

void DoSpeak(Animal & animal)
{
	animal.speak();
}
//
//多态满足条件: 
//1、有继承关系
//2、子类重写父类中的虚函数
//多态使用:
//父类指针或引用指向子类对象

void test01()
{
	Cat cat;
	DoSpeak(cat);


	Dog dog;
	DoSpeak(dog);
}


int main() {

	test01();

	system("pause");

	return 0;
}

to sum up:

Polymorphic satisfy the condition

  • There inheritance
  • Subclasses override the parent class virtual function

Polymorphic Conditions

  • Parent pointers or references to sub-class objects

Rewrite: function return value type parameter list exactly the same function name called rewrite

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Origin blog.csdn.net/weixin_42076938/article/details/104751075