LZ-Says: May the time remain, and the future is beautiful~
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foreword
In this section, let's take a look at the basic operations such as rotation, movement and scaling of game objects in Unity.
basic prank
The whole process can be completed by simply manipulating the mouse. Of course, the direct and effective method is to directly set the value~
The mouse control completes the basic show operation
First, let's take a look at what the attribute values on the right represent:
From top to bottom, they correspond to position, rotation, and scale, respectively.
So let's demonstrate it to you through the demo picture:
Manually set the value to complete the basic operation
After playing with the mouse, let's play to manually set the value~
end
Okay, at this point, we got another new skill, not happy~