The code in xl_player
is copied directly, but the timeout time in the project is too short, so I will find it and change it
static int av_format_interrupt_cb(void *data) { xl_play_data *pd = data; if (pd->timeout_start == 0) { pd-> timeout_start = xl_clock_get_current_time() ; // start time return 0 ; } else { uint64_t time_use = xl_clock_get_current_time() - pd-> timeout_start ; if (time_use > 10000000 ) { // time, 6 0s should be 1 second , 10 seconds timeout // timeout return 1 ; } else { return 0 ; } } }
set after avformat_alloc_context
pd->format_context = avformat_alloc_context(); pd->format_context->interrupt_callback.callback = av_format_interrupt_cb; pd->format_context->interrupt_callback.opaque = pd;
xl_clock_get_current_time should get the current time, the unit should be milliseconds
uint64_t xl_clock_get_current_time() { struct timeval tv; gettimeofday(&tv, NULL); return (uint64_t)tv.tv_sec * 1000000 + (uint64_t)tv.tv_usec; }