Introduction to References in C++

In C++, a reference is a special kind of pointer that provides a safer way to access memory. The essence of a reference is a pointer constant, which points to a specific memory address. Unlike a pointer, a reference must be initialized when it is defined, because it must be an alias for some variable that must already exist when the reference is defined.

Internally, a reference is just a symbol that points to an address. When using a reference to access an object, the address of the object is actually found through the reference, and then the data at the address is directly accessed.

References have many uses in C++, one of the common uses is passing references in function parameters. This allows the function to directly modify the passed variable instead of creating a copy. For example:

A reference is a special kind of variable that allows us to access another variable through an alias (or symbol). References have many uses in C++, such as function parameters and return values.

The basic concept of references can be traced back to the C language, but in C++, the functions of references are more abundant, because C++ supports more diverse operations on references.

The basic syntax for quoting is as follows:

type & alias = variable name;

where type is the type of reference, alias is the alias (or symbol) of the reference, and variablename is the variable we want to reference. When defining a reference, it must be initialized to an existing variable.

A common use of references is to pass references in function parameters. This allows the function to directly modify the passed variable instead of creating a copy. For example:


void increment(int &x) { 

    x++; 

} 

 

int main() { 

    int a = 5; 

    increment(a); 

    // 现在a的值已经为6 

    return 0; 

}

In this example, the increment function takes an integer reference as a parameter. We pass the variable a to the function by calling increment(a). Since the function parameter is a reference, the function can directly modify the value of a instead of creating a new variable.

Another common use of references is as return values ​​from functions. For example:


int &getReference() { 

    static int x = 0; 

    return x; 

} 

 

int main() { 

    int &y = getReference(); 

    y = 5; 

    // 现在x的值为5 

    return 0; 

}

In this example, the getReference function returns an integer reference to a static integer variable x. In the main function, we get the reference of x by calling getReference and assign it to y. Now, we can modify the value of y directly, which means modifying the value of x.

It should be noted that the reference must be initialized when it is defined, otherwise undefined behavior will occur. In addition, the reference needs to pay attention to its life cycle when operating, so as to avoid dangling references (that is, the referenced variables have been destroyed).

In short, a reference is a special pointer in C++ that provides a safer and more convenient way to access memory. When using references, we must pay attention to the life cycle of the reference and the life cycle of the pointed object to avoid problems such as dangling references and wild pointers.

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Origin blog.csdn.net/qq_50942093/article/details/131455417